citadel_ability_tier2boss_stomp
Stompabilityclass citadel_ability_tier2boss_stomp · inherits from npc_base
Deadworks (C#)
pawn.AddAbility("citadel_ability_tier2boss_stomp", slot);
pawn.RemoveAbility("citadel_ability_tier2boss_stomp");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| AbilityCharges | Charges | 0 | |
| AbilityCooldown | Cooldown | 6 | |
| AbilityDuration | Duration | 0 | |
| AbilityCastDelay | Cast Delay | 1.43 | |
| AbilityCastRange | Cast Range | 472.441 | |
| ChannelMoveSpeed | | -1 | |
| AbilityChannelTime | Channel Duration | 0 | |
| ActivationDistance | | 472.441 | |
| AbilityResourceCost | | 0 | |
| AbilityUnitTargetLimit | | 100 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
VData
| _class | "citadel_ability_tier2boss_stomp" |
| _editor | 1 key{
"folder_name": "Tier2"
} |
| _multibase | 1 item[
"npc_base"
] |
| m_eAbilityType | "EAbilityType_Signature" |
| m_bStartTrained | true |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/sumo/sumo_stomp.psd" |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityTargetFlags | "CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
History
- 6722–6745changed
- ~m_mapAbilityProperties.AbilityCastDelay.m_strValue
1.5→1.43−4.7% - ~_editor.folder_name
Base→Tier2 - +m_mapWeaponInfos
{ 1 key }
{
primary =
{
m_flBulletSpeed = 10000
}
} - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 1 key }
{
m_flBulletSpeed = 10000
}
- 6696–6701first dumped