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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_wrecker_garbage_suck

Overloadultimate

class citadel_ability_wrecker_garbage_suck · Wrecker Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_wrecker_garbage_suck", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("citadel_ability_wrecker_garbage_suck");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DPSDamage Per Second0
Speed200
TickRate1
TechPowerSpirit Power0TECH_POWER
TossAngle45
TossSpeed350
BaseDamageBase Damage75+100
SlowPercentMove Speed40MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
GarbageRadiusOverload Radius12m+2m
AbilityChargesCharges0
CameraDistance800
AbilityCooldownCooldown130+-35
AbilityDurationDuration0
DamagePerSecondDamage Per Second100+50
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed0
AbilityChannelTimeChannel Duration3
AbilityResourceCost0
DamagePercentHealthMax Health as Damage0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_wrecker_garbage_suck/modifier_garbageauramodifier_garbageaura
citadel_ability_wrecker_garbage_suck/modifier_garbageaura_targetmodifier_baseSlowPercent

VData

_class"citadel_ability_wrecker_garbage_suck"
_editor
1 key
{
  "folder_name": "Hero Wrecker"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
      "m_strContext": "channel"
    }
  ]
}
m_flAirDrag2
m_iMaxLevel1
m_iUpdateTime1684519897
m_eAbilityType"EAbilityType_Ultimate"
m_bStartTrainedfalse
m_flFallSpeedMax100
m_flMaxMovespeed600
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_ExplodeParticle"particles/abilities/ghost/ghost_blood_bomb_explode.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/mirage/mirage_sunfire_cataclysm.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Wrecker.Teleport.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_GarbageAuraModifier
15 keys
{
  "_class": "modifier_garbageaura",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "m_EnemyParticle": "particles/abilities/wrecker/wrecker_garbage_enemy.vpcf",
  "m_sExpiredSound": "Dynamo.A4.Singularity.End",
  "m_AlliedParticle": "particles/abilities/wrecker/wrecker_garbage.vpcf",
  "m_FinishParticle": "particles/abilities/sumo/sumo_singularity_end.vpcf",
  "_my_subclass_name": "modifier_garbageaura",
  "m_strParticleEffect": "",
  "m_sAmbientLoopingSound": "Dynamo.A4.Singularity.Cast",
  "m_nStatusEffectPriority": 0,
  "m_modifierProvidedByAura": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_garbageaura_target",
    "m_eTimeScaleSource": "MODIFIER_TIME_SCALE_USE_CASTER",
    "m_flOuterSpeedScale": 10,
    "m_sLocalizationName": "citadel_wrecker_garbage_suck",
    "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
    "m_strSmallIconCssClass": "",
    "m_cameraSequenceCreated": {
      "m_vecDistanceOperations": [
        {
          "m_flSpringTarget": 300,
          "m_bSpringToDefault": false,
          "m_eCameraOperation": "k_ECameraOp_Spring",
          "m_flSpringStrength": 2
        },
        {
          "m_eCameraOperation": "k_ECameraOp_Maintain"
        }
      ]
    },
    "m_nStatusEffectPriority": 60,
    "m_bReverseHudProgressBar": true,
    "m_strParticleStatusEffect": "particles/status_fx/status_fx_dynamo_singularity_tgt.vpcf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "SlowPercent"
    ]
  },
  "m_strParticleStatusEffect": "",
  "m_strScreenParticleEffect": "",
  "m_bDurationCanBeTimeScaled": true
}
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE|CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY|CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_wrecker_garbage_suck_desc",
      "m_vecBasicProperties": [
        "GarbageRadius",
        "SlowPercent"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "BaseDamage"
            }
          ]
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DamagePerSecond"
            }
          ]
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "AbilityChannelTime"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_WreckerTeleport"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_TargetingPreviewParticle"particles/abilities/sumo/sumo_singularity_preview_tgt.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.SlowPercent.m_strValue34→40+17.6%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped