| _class | "citadel_ability_zipline_boost" |
| _editor | 1 key{
"folder_name": "Base"
} |
| _multibase | 1 item[
"inherent_base"
] |
| m_HUDPanel | 2 keys{
"m_vecButtonHints": [
{
"m_nButton1": "IN_ABILITY_HELD",
"m_eHintSide": "EButtonSide_Right",
"m_strLocToken": "#AbilityButtonHint_ZipLineBoost",
"m_bShowAbilityIcon": true,
"m_bIsHintShownWhileOnCooldown": true
}
],
"m_vecHUDElements": []
} |
| m_iMaxLevel | 1 |
| m_strCSSClass | "ziplineMastery" |
| m_eAbilityType | "EAbilityType_Innate" |
| m_bStartTrained | true |
| m_flTimeForHint | 1 |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/upgrades/mods_utility/zipline_mastery.psd" |
| m_ZipboostModifier | 12 keys{
"_class": "modifier_zipline_boost",
"m_sStartSound": "Gameplay.World.Zipline.Speed.Boost.Start",
"m_flRampUpTime": 1,
"_my_subclass_name": "modifier_zipline_boost",
"m_nEnabledStateMask": "MODIFIER_STATE_USING_ZIPLINE_BOOST",
"m_sLocalizationName": "zipline_boost",
"m_strParticleEffect": "particles/upgrades/zipline_mastery_landing_buff.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_strSmallIconCssClass": "zipline_speed_pickup",
"m_cameraSequenceStartBoost": {
"m_vecFOVOperations": [
{
"m_flLerpEnd": 110,
"m_flLerpBias": 0.75,
"m_flLerpDuration": 1,
"m_flApproachSpeed": 10,
"m_eCameraOperation": "k_ECameraOp_Lerp",
"m_flApproachTarget": 40,
"m_bLerpEndAtDefault": false,
"m_flApproachMinDuration": 1
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
],
"m_vecDistanceOperations": [
{
"m_flLerpEnd": 200,
"m_flLerpDuration": 1,
"m_flApproachSpeed": 60,
"m_eCameraOperation": "k_ECameraOp_Lerp",
"m_flApproachTarget": 1000,
"m_bLerpEndAtDefault": false,
"m_flApproachMinDuration": 1
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
],
"m_vecTargetPosOperations": []
},
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_flPercentageSpeedIncreaseRampTo": 80
} |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_SILENT_CAST_FAILURE_FEEDBACK | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_STARTS_ON_COOLDOWN" |
| m_bitsInterruptingStates | "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |