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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6745 (Oct 02 2026)

citadel_weapon_opera_set

Opera Gunweapon

class citadel_ability_primary_weapon · Opera Weapon Primary · inherits from hero_weapon_base

Deadworks (C#)
pawn.AddAbility("citadel_weapon_opera_set", (ushort)EAbilitySlot.WeaponPrimary);
pawn.RemoveAbility("citadel_weapon_opera_set");

Properties

Ability values, by the name modifiers and AddModifier overrides use.

PropertyEnglish labelValueProvides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown0
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

VData

_class"citadel_ability_primary_weapon"
_editor
1 key
{
  "folder_name": "Hero Opera"
}
_multibase
1 item
[
  "hero_weapon_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_GUN",
      "m_strContext": "gun"
    }
  ]
}
m_eAbilityType"EAbilityType_Weapon"
m_bStartTrainedtrue
m_DOFWhileZoomed
3 keys
{
  "m_flDofFarCrisp": 100,
  "m_flDofFarBlurry": 7000,
  "m_flDofNearCrisp": 200
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_Spread": 0.2,
    "m_flRange": 7000,
    "m_bCanZoom": true,
    "m_iBullets": 1,
    "m_flZoomFOV": 35,
    "m_iClipSize": 30,
    "m_flCycleTime": 0.09,
    "m_nRecoilSeed": 32152,
    "m_flBulletSpeed": 22500,
    "m_flDamageForce": 50,
    "m_flRecoilSpeed": 5,
    "m_flSpreadDecay": 2.5,
    "m_strShootSound": "Wraith.Wpn.Fire",
    "m_StandingSpread": 1.5,
    "m_flBulletDamage": 5.5,
    "m_flBulletRadius": 3,
    "m_flCritBonusEnd": 1.65,
    "m_reloadDuration": 2.5,
    "m_strReloadSound": "Wraith.Wpn.Reload.Clip.Out",
    "m_strZoomInSound": "Wraith.Wpn.Zoom.In",
    "m_VerticallRecoil": {
      "m_Range": [
        0,
        0
      ],
      "m_flBurstSlope": 0,
      "m_flBurstConstant": 0,
      "m_flBurstExponent": 0
    },
    "m_flSpreadPerShot": 0,
    "m_flVerticalPunch": 0,
    "m_iBurstShotCount": 1,
    "m_strZoomOutSound": "Wraith.Wpn.Zoom.Out",
    "m_HorizontalRecoil": {
      "m_Range": [
        0,
        0
      ],
      "m_flBurstExponent": 0
    },
    "m_flBulletLifetime": 2,
    "m_flCritBonusStart": 1.65,
    "m_mapImpactEffects": {
      "dirt": {},
      "wood": {
        "m_strDecal": "Impact.Wood",
        "m_strParticle": "particles/impact_fx/impact_wood.vpcf"
      },
      "flesh": {
        "m_strDecal": "",
        "m_strParticle": "particles/blood_impact/blood_impact_red_01.vpcf"
      },
      "metal": {},
      "default": {
        "m_strDecal": "Impact.Concrete",
        "m_strSound": "Default.BulletImpact",
        "m_strParticle": "particles/impact_fx/impact_spark_spray_large.vpcf"
      },
      "portals": {
        "m_strDecal": "Impact.Concrete",
        "m_strSound": "",
        "m_strParticle": "particles/impact_fx/impact_spark_spray_large.vpcf"
      },
      "concrete": {
        "m_strDecal": "Impact.Concrete",
        "m_strParticle": "particles/impact_fx/impact_spark_spray_large.vpcf"
      },
      "leafy_tree": {},
      "solidmetal": {
        "m_strDecal": "Impact.Concrete",
        "m_strParticle": "particles/impact_fx/impact_spark_spray_large.vpcf"
      },
      "wood_plank": {
        "m_strDecal": "Impact.Wood",
        "m_strParticle": "particles/impact_fx/impact_wood.vpcf"
      },
      "metalvehicle": {}
    },
    "m_flHorizontalPunch": 0,
    "m_flReloadMoveSpeed": "10000",
    "m_flScatterYawScale": 1,
    "m_strReloadEndSound": "Wraith.Wpn.Reload.Clip.In",
    "m_flZoomFOV_Relative": -40,
    "m_strBulletWhizSound": "Wraith.Wpn.Whizby",
    "m_flCritBonusEndRange": 1500,
    "m_flDamageFalloffBias": 0.5,
    "m_flBulletGravityScale": 0,
    "m_flBulletReflectScale": 0,
    "m_flBulletWhizDistance": 80,
    "m_strBulletImpactSound": "Wraith.Wpn.Impact",
    "m_flBulletReflectAmount": 1,
    "m_flCritBonusStartRange": 500,
    "m_flIntraBurstCycleTime": 0,
    "m_flRecoilRecoverySpeed": 5,
    "m_strWeaponImpactEffect": "particles/weapon_fx/haze/haze_tracer_impact.vpcf",
    "m_bBulletShouldUseVerlet": true,
    "m_flCritBonusAgainstNPCs": 0,
    "m_flZoomMoveSpeedPercent": 1,
    "m_flDamageFalloffEndRange": 2264,
    "m_flDamageFalloffEndScale": 0.1,
    "m_flShootMoveSpeedPercent": 0.75,
    "m_szMuzzleFlashEffectName": "particles/weapon_fx/haze/haze_muzzle_flash.vpcf",
    "m_AimingShootSpreadPenalty": [
      0,
      0.2
    ],
    "m_flDamageFalloffStartRange": 787,
    "m_flDamageFalloffStartScale": 1,
    "m_flShootSpreadPenaltyDecay": 2,
    "m_flShootingUpSpreadPenalty": 0,
    "m_flRecoilRecoveryDelayFactor": 0.05,
    "m_flShootSpreadPenaltyPerShot": 1,
    "m_szBulletTravelTracerParticle": "particles/weapon_fx/default_tracer.vpcf",
    "m_flShootSpreadPenaltyDecayDelay": 0,
    "m_strLocalPlayerBulletImpactSound": "Player.Bullet.Impact.Hero",
    "m_flBulletInheritShooterVelocityScale": 0,
    "m_flRecoilShotIndexRecoveryTimeFactor": 0.25,
    "m_strLocalPlayerBulletImpactHeavySound": "Player.Bullet.Impact.Hero.Large"
  }
}
m_sDisarmedSound"Player.Weapon.Jammed"
m_strAbilityImage"file://{images}/hud/abilities/weapon_damage.psd"
m_strAG2SourceName"weapon"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_cameraSequenceZoom
2 keys
{
  "m_nPriority": 2,
  "m_vecFOVOperations": [
    {
      "m_flLerpGain": 0.75,
      "m_flLerpDuration": 0.1,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 40,
      "m_bLerpEndAtDefault": false,
      "m_bValuesAreRelative": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_ON_BUTTON_IS_DOWN"
m_nAbilityPointsCost1
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_IS_PRIMARY_WEAPON | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_SILENT_CAST_FAILURE_FEEDBACK | CITADEL_ABILITY_BEHAVIOR_DISARMABLE | CITADEL_ABILITY_BEHAVIOR_NOT_SILENCABLE | CITADEL_ABILITY_BEHAVIOR_WEAPON_TOGGLE"
m_cameraSequenceUnZoom
2 keys
{
  "m_nPriority": 2,
  "m_vecFOVOperations": [
    {
      "m_flLerpBias": 0.75,
      "m_flLerpDuration": 0.12,
      "m_bApproachDefault": true,
      "m_bSpringToDefault": true,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_flSpringStrength": 40,
      "m_bValuesAreRelative": true
    }
  ]
}
m_sObstructedShotSound""
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_flMinDisarmedSoundInterval0.1
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745added