cosmetic_ability_emote
cosmeticclass cosmetic_emote · inherits from cosmetic_base
Deadworks (C#)
pawn.AddAbility("cosmetic_ability_emote", slot);
pawn.RemoveAbility("cosmetic_ability_emote");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| AbilityCharges | Charges | 0 | |
| AbilityCooldown | Cooldown | 5 | |
| AbilityDuration | Duration | 0 | |
| AbilityCastDelay | Cast Delay | 0 | |
| AbilityCastRange | Cast Range | 0 | |
| ChannelMoveSpeed | | -1 | |
| AbilityChannelTime | Channel Duration | 0 | |
| AbilityResourceCost | | 0 | |
| AbilityUnitTargetLimit | | 1 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.
VData
| _class | "cosmetic_emote" |
| _editor | 1 key{
"folder_name": "Actives"
} |
| _multibase | 1 item[
"cosmetic_base"
] |
| m_iUpdateTime | 0 |
| m_eAbilityType | "EAbilityType_Cosmetic" |
| m_eShopFilters | "" |
| m_strCastSound | "" |
| m_bStartTrained | true |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_EmotingModifier | 5 keys{
"_class": "modifier_emote",
"m_bIsHidden": true,
"m_nAttributes": "MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED",
"_my_subclass_name": "emote",
"m_cameraSequenceCreated": {
"m_vecDistanceOperations": [
{
"m_flSpringTarget": 75,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 6,
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain",
"m_flMaintainDuration": -1
}
],
"m_vecHorizOffsetOperations": [
{
"m_flSpringTarget": 20,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 6
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain",
"m_flMaintainDuration": -1
}
]
}
} |
| m_strAbilityImage | "file://{images}/icons/icon_star.svg" |
| m_strAG2SourceName | "item" |
| m_strSelectedSound | "" |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_strUnselectedSound | "" |
| m_strAG2CastingAction | "" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NON_COMBAT" |
| m_strSelectedLoopSound | "" |
| m_vecTooltipSectionInfo | 1 item[
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#cosmetic_ability_emote_desc"
}
]
}
] |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_NONE" |
| m_strAG2ChannelingAction | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_NONE" |
| m_strAG2CastCompletedAction | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |