drifter_shadow_mark_teleport
Ambushinnateclass drifter_shadow_mark_teleport · inherits from ability_trigger_base
Deadworks (C#)
pawn.AddAbility("drifter_shadow_mark_teleport", slot);
pawn.RemoveAbility("drifter_shadow_mark_teleport");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| AbilityCharges | Charges | 0 | |
| AbilityCooldown | Cooldown | 0 | |
| AbilityDuration | Duration | 0 | |
| AbilityCastDelay | Cast Delay | 0.3 | |
| AbilityCastRange | Cast Range | 0 | |
| ChannelMoveSpeed | | -1 | |
| AbilityChannelTime | Channel Duration | 0 | |
| AbilityResourceCost | | 0 | |
| AbilityUnitTargetLimit | | 1 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
VData
| _class | "drifter_shadow_mark_teleport" |
| _editor | 1 key{
"folder_name": "Hero Drifter"
} |
| _multibase | 1 item[
"ability_trigger_base"
] |
| m_HUDPanel | 1 key{
"m_vecButtonHints": [
{
"m_nButton1": "IN_ABILITY2",
"m_eHintSide": "EButtonSide_Right",
"m_strContext": "trigger",
"m_strLocToken": "#drifter_shadow_mark_teleport"
}
]
} |
| m_iMaxLevel | 1 |
| m_eAbilityType | "EAbilityType_Innate" |
| m_strCastSound | "Drifter.Stalkers.Mark.Teleport" |
| m_bStartTrained | true |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/drifter/drifter_teleport.psd" |
| m_AbilityToTrigger | "drifter_shadow_mark" |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_strCastStartSound | "Drifter.Stalkers.Mark.Teleport.StartCast" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_strAG2CastingAction | "teleport_casting" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR_IGNORE_SELECTION_MASH_PROTECTION | CITADEL_ABILITY_BEHAVIOR_TRIGGER | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" |
| m_bitsInterruptingStates | "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_strAG2ChannelingAction | "teleport_channeling" |
| m_eAbilitySpectatePriority | "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_strAG2CastCompletedAction | "teleport_cast_completed" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
History
- 6722–6745changed
- +m_mapWeaponInfos
{ 1 key }
{
primary =
{
m_flBulletSpeed = 10000
}
} - ~m_strAbilityImage
file://{images}/hud/abilities/drifter/stalkers_mark_teleport.psd→file://{images}/hud/abilities/drifter/drifter_teleport.psd - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 1 key }
{
m_flBulletSpeed = 10000
}
- 6696–6701first dumped