Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6698 (Sep 17 2026), not the latest

drifter_shadow_mark_teleport

Ambushinnate

class drifter_shadow_mark_teleport · inherits from ability_trigger_base

Deadworks (C#)
pawn.AddAbility("drifter_shadow_mark_teleport", slot);
pawn.RemoveAbility("drifter_shadow_mark_teleport");

Properties

Ability values, by the name modifiers and AddModifier overrides use.

PropertyEnglish labelValueProvides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown0
AbilityDurationDuration0
AbilityCastDelayCast Delay0.3
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

VData

_class"drifter_shadow_mark_teleport"
_editor
1 key
{
  "folder_name": "Hero Drifter"
}
_multibase
1 item
[
  "ability_trigger_base"
]
m_HUDPanel
1 key
{
  "m_vecButtonHints": [
    {
      "m_nButton1": "IN_ABILITY2",
      "m_eHintSide": "EButtonSide_Right",
      "m_strContext": "trigger",
      "m_strLocToken": "#drifter_shadow_mark_teleport"
    }
  ]
}
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_eAbilityType"EAbilityType_Innate"
m_strCastSound"Drifter.Stalkers.Mark.Teleport"
m_bStartTrainedtrue
m_strAbilityImage"file://{images}/hud/abilities/drifter/stalkers_mark_teleport.psd"
m_AbilityToTrigger"drifter_shadow_mark"
m_strCastStartSound"Drifter.Stalkers.Mark.Teleport.StartCast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_strAG2CastingAction"teleport_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR_IGNORE_SELECTION_MASH_PROTECTION | CITADEL_ABILITY_BEHAVIOR_TRIGGER | CITADEL_ABILITY_BEHAVIOR_MOVEMENT"
m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_strAG2ChannelingAction"teleport_channeling"
m_eAbilitySpectatePriority"CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"teleport_cast_completed"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • ~m_strAbilityImagefile://{images}/hud/abilities/drifter/stalkers_mark_teleport.psd→file://{images}/hud/abilities/drifter/drifter_teleport.psd
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped