Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
Damage
Damage
80
+120
TechPower
Spirit Power
0
TECH_POWER
TossSpeed
350
WeaponPower
Weapon Damage
0
WEAPON_POWER
GravityScale
Gravity Scale
1.4
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
22
+-8
AbilityDuration
Duration
0
ExplosionRadius
Explosion Radius
6m
+3m
AbilityCastDelay
Cast Delay
0.0
AbilityCastRange
Cast Range
20m
ChannelMoveSpeed
-1
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
WallImpactLookAheadDistance
100
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.