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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6745 (Oct 02 2026)

mirage_teleport

Travelerultimate

class mirage_teleport · Mirage Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("mirage_teleport", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("mirage_teleport");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
BuffTarget0
WeaponPowerWeapon Damage0WEAPON_POWER
SearchRadius30m
BonusFireRateFire Rate0+20FIRE_RATE
CombatBarrierBarrier0+0.6 spirit scalingBARRIER_HEALTH
AbilityChargesCharges0
BonusMoveSpeedMove Speed0m+3mMOVEMENT_SPEED_MAX
AbilityCooldownCooldown140+-90
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
ImmunityDurationImmunity Duration0
InterruptCooldownInterrupt Cooldown4
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
TeleportCompletedTimeWait Time2
AbilityUnitTargetLimit1
AbilityPostCastDuration0
MovementSpeedBonusDurationMove Speed Duration0+12
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
mirage_teleport/modifier_mirage_teleport_movement_speedmodifier_mirage_traveler_movement_speedBonusMoveSpeed, BonusFireRate, CombatBarrier
mirage_teleport/notificationmodifier_base

VData

_class"mirage_teleport"
_editor
1 key
{
  "folder_name": "Base"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_mirage.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "teleporting",
      "m_bReverseProgress": true
    }
  ]
}
m_iMaxLevel1
m_BuffModifier
7 keys
{
  "_class": "modifier_mirage_traveler_movement_speed",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_mirage_teleport_movement_speed",
  "m_sLocalizationName": "modifier_mirage_teleport_movement_speed",
  "m_strParticleEffect": "particles/abilities/mirage/mirage_teleport_buff.vpcf",
  "m_strParticleStatusEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed",
    "BonusFireRate",
    "CombatBarrier"
  ]
}
m_eAbilityType"EAbilityType_Ultimate"
m_strCastSound"Mirage.A4.Teleport.Cast"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strArriveSound"Mirage.A4.Teleport.Arrive"
m_strDepartSound"Mirage.A4.Teleport.Depart"
m_strAbilityImage"file://{images}/hud/abilities/mirage/mirage_teleport.psd"
m_strChannelSound"Mirage.A4.Teleport.Channel"
m_strSelectedSound"Mirage.A4.Teleport.Select"
m_flBossDamageScale1
m_flObjectiveOffset300
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound""
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_strUnselectedSound"Mirage.A4.Teleport.Deselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_TeleportEndParticle"particles/abilities/mirage/mirage_teleport_end.vpcf"
m_preTeleportParticle"particles/abilities/mirage/mirage_teleport_ability_preview.vpcf"
m_strAG2CastingAction"teleport_casting"
m_strChannelLoopSound""
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY"
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Mirage.A4.Teleport.Select_Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#mirage_teleport_desc",
      "m_vecBasicProperties": [
        "MovementSpeedBonusDuration",
        "InterruptCooldown"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "TeleportCompletedTime"
            },
            {
              "m_strImportantProperty": "BonusFireRate"
            },
            {
              "m_strImportantProperty": "BonusMoveSpeed"
            },
            {
              "m_strImportantProperty": "CombatBarrier"
            }
          ]
        }
      ]
    }
  ]
}
m_TeleportStartParticle"particles/abilities/mirage/mirage_teleport_start.vpcf"
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction"teleport_channeling"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_MINIMAP_GROUND"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_strChannelDestinationSound"Mirage.A4.Teleport.Channel.Destination"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_InterruptNotificationModifier
6 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_flDuration": 2,
  "m_nAttributes": "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED",
  "_my_subclass_name": "notification",
  "m_strHudMessageText": "#citadel_ability_interrupted"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_ImmunityModifier
      { 16 keys }
      {
      	_class = "modifier_unstoppable"
      	m_bIsHidden = false
      	m_sStartSound = "Mods.Armor.TechDefender.Cast"
      	m_sExpiredSound = "Mods.Armor.TechDefender.End"
      	m_ShieldParticle = "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf"
      	_my_subclass_name = "modifier_unstoppable"
      	m_bIsHiddenOverhead = true
      	m_nEnabledStateMask = "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"
      	m_sLocalizationName = "modifier_unstoppable"
      	m_nDisabledStateMask = "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF"
      	m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
      	m_PlayerShieldParticle = "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf"
      	m_sAmbientLoopingSound = "Mods.Armor.TechDefender.Lp"
      	m_strSmallIconCssClass = "unstoppable"
      	m_nStatusEffectPriority = 0
      	m_strParticleStatusEffect = ""
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/mirage_teleport.webm
    • −m_strCastAnimGraphParame_teleport
  2. 6696–6701first dumped