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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6745 (Oct 02 2026)

operative_revelation

Revelationultimate

class operative_revelation · Raven Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("operative_revelation", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("operative_revelation");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DPSDamage Per Second50+50
RadiusRadius15m+5m
TickRate0.25
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed20MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
CurseDurationCurse Duration3
AbilityChargesCharges0
AbilityCooldownCooldown90+-25
AbilityDurationDuration6
AbilityCastDelayCast Delay0.3
AbilityCastRangeCast Range0
ChannelMoveSpeed4.2m
TimeBeforeCursedTime Until Cursed2
AbilityChannelTimeChannel Duration0
MoveSpeedReduction20MOVEMENT_SPEED_SLOW_PERCENT
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
MaxCameraAngleForSeeing180
GroundDashReductionPercentDash Distance-18MOVEMENT_GROUND_DASH_REDUCTION_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
operative_revelation/modifier_glitch_debuff Cursed!modifier_glitch_debuff
operative_revelation/modifier_operative_revelation_auramodifier_operative_revelation_aura
operative_revelation/modifier_operative_revelation_caster Revelationmodifier_operative_revelation_casterMoveSpeedReduction
operative_revelation/modifier_operative_revelation_targetmodifier_operative_revelation_targetSlowPercent, GroundDashReductionPercent

VData

_class"operative_revelation"
_editor
1 key
{
  "folder_name": "Hero Operative"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
      "m_strContext": "channel",
      "m_bReverseProgress": true
    }
  ]
}
m_iMaxLevel1
m_eAbilityType"EAbilityType_Ultimate"
m_strCastSound""
m_bStartTrainedfalse
m_CasterModifier
14 keys
{
  "_class": "modifier_operative_revelation_caster",
  "m_bIsHidden": false,
  "m_sStartSound": "Mods.Armor.Colossus.Cast",
  "m_AuraModifier": {
    "_class": "modifier_operative_revelation_aura",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_operative_revelation_aura",
    "m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL",
    "m_sLocalizationName": "modifier_operative_revelation_aura",
    "m_modifierProvidedByAura": {
      "_class": "modifier_operative_revelation_target",
      "m_bIsHidden": true,
      "m_DebuffModifier": {
        "_class": "modifier_glitch_debuff",
        "m_sStartSound": "",
        "m_sExpiredSound": "Mods.Tech.Glitch.End",
        "m_DebuffParticle": "particles/upgrades/upgrade_glitch_debuff.vpcf",
        "_my_subclass_name": "modifier_glitch_debuff",
        "m_nEnabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED",
        "m_sLocalizationName": "modifier_operative_revelation_debuff",
        "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
        "m_sAmbientLoopingSound": "Mods.Tech.Glitch.DeBuff.Lp",
        "m_strSmallIconCssClass": "glitched"
      },
      "_my_subclass_name": "modifier_operative_revelation_target",
      "m_sLocalizationName": "modifier_operative_revelation_target",
      "m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
      "m_strSmallIconCssClass": "slowed",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "SlowPercent",
        "GroundDashReductionPercent"
      ]
    }
  },
  "m_sExpiredSound": "Mods.Armor.TechDefender.End",
  "m_ShieldParticle": "particles/abilities/operative/operative_ultimate.vpcf",
  "_my_subclass_name": "modifier_operative_revelation_caster",
  "m_bIsHiddenOverhead": true,
  "m_sLocalizationName": "modifier_operative_revelation_caster",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Mods.Armor.Colossus.Lp",
  "m_nStatusEffectPriority": 25,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_operative_ultimate.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "MoveSpeedReduction"
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/sumo/sumo_pork_bun.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#operative_revelation_desc",
      "m_vecBasicProperties": [
        "SlowPercent",
        "TimeBeforeCursed"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DPS"
            },
            {
              "m_strImportantProperty": "Radius"
            },
            {
              "m_strImportantProperty": "CurseDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_Revelation"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.SlowPercent.m_strValue16→20+25%
    • ~m_mapAbilityProperties.GroundDashReductionPercent.m_strValue-20→-18+10%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPath""
  2. 6696–6701first dumped