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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6701 (Sep 25 2026), not the latest

rutger_cheat_death

ability

class rutger_cheat_death · Rutger Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("rutger_cheat_death", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("rutger_cheat_death");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
BonusMoveSpeedMove Speed0+50MOVEMENT_SPEED_MAX_PERCENT
AbilityCooldownCooldown42
AbilityDurationDuration4+2
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BonusHealthRegenHealth Regen2HEALTH_REGEN_PER_SECOND
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
BulletLifestealPercentBullet Lifesteal0+100BULLET_LIFESTEAL
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
rutger_cheat_death/modifier_rutger_cheat_death_activatedmodifier_rutger_cheat_death_activatedBonusMoveSpeed, BulletLifestealPercent

VData

_class"rutger_cheat_death"
_editor
1 key
{
  "folder_name": "Base"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1647302636
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_strAbilityImage"file://{images}/hud/abilities/rutger/rutger_cheat_death.psd"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_nAbillityUnlocksCost1
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_ModifierCheatDeathActivated
12 keys
{
  "_class": "modifier_rutger_cheat_death_activated",
  "m_flDuration": -1,
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "_my_subclass_name": "modifier_rutger_cheat_death_activated",
  "m_ActivatedParticle": "particles/abilities/kelvin/crystal_shield_buff.vpcf",
  "m_sLocalizationName": "Cheat Death",
  "m_strParticleEffect": "",
  "m_bDurationReducible": true,
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_vecRenderAttributes": [],
  "m_strParticleStatusEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed",
    "BulletLifestealPercent"
  ]
}
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~_editor.folder_nameBase→Hero Rutger
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped