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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6698 (Sep 17 2026), not the latest

synth_plasma_flux

Flying Cloakability

class synth_plasma_flux · Pocket Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("synth_plasma_flux", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("synth_plasma_flux");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage60+70
RadiusRadius5m
TickRate0.1
TechPowerSpirit Power0TECH_POWER
MaxLifetimeLifetime3.8+1.6
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown25+-10
AbilityDurationDuration0
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
WeaponDamageBonusWeapon Damage0+5FLAT_BULLET_DAMAGE_POST_SCALE
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
WeaponDamageBonusDurationBonus Duration0+6
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
synth_plasma_flux/modifier_synth_plasma_flux_weapon_damage Bonus Weapon Damagemodifier_synth_plasma_flux_weapon_damageWeaponDamageBonus

VData

_class"synth_plasma_flux"
_editor
1 key
{
  "folder_name": "Hero Synth"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_synth.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "flying_cloak_lifetime"
    }
  ]
}
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1668645644
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Pocket.Cloak.Cast"
m_bStartTrainedfalse
m_strTimerSound"Pocket.Cloak.Timer"
m_ImpactParticle"particles/abilities/pocket/pocket_flying_cloak_impact.vpcf"
m_projectileInfo
9 keys
{
  "m_flSpeed": 590,
  "m_particle": "particles/abilities/pocket/pocket_flying_cloak_projectile.vpcf",
  "m_flUpSpeed": 0,
  "m_nBehaviors": "PBF_DisableTouchOnHit",
  "m_LoopingSound": "Pocket.Cloak.Proj.Lp",
  "m_flGravityScale": 0,
  "m_flPhysicsRadius": 20,
  "m_warningParticle": "particles/abilities/demoman/demoman_grenade_warning.vpcf",
  "m_bHideWarningParticle": true
}
m_strImpactSound"Pocket.Cloak.Hit"
m_strAbilityImage"file://{images}/hud/abilities/synth/synth_plasma_flux.psd"
m_strArrivedSound"Pocket.Cloak.Arrive"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_cast_arc_preview.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strDamageTakenSound""
m_strMoviePreviewPath"file://{resources}/videos/hero_abilities/pocket_flying_cloak.webm"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#synth_plasma_flux_desc",
      "m_vecBasicProperties": [
        "MaxLifetime"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    }
  ]
}
m_TeleportTrailParticle"particles/abilities/pocket/pocket_flying_cloak_travel_beam.vpcf"
m_mapDependentAbilities
1 key
{
  "synth_plasma_flux_trigger": null
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericCast"
m_strCasterLoopingSound"Pocket.Cloak.Caster.Lp"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_cameraSequenceTeleport
1 key
{
  "m_vecTargetPosOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringMaxDuration": 0.3
    }
  ]
}
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strHitConfirmationSound""
m_strProjectileExpireSound"Pocket.Cloak.Expire"
m_WeaponDamageBonusModifier
8 keys
{
  "_class": "modifier_synth_plasma_flux_weapon_damage",
  "m_sStartSound": "Pocket.Cloak.Buff.Start",
  "m_sExpiredSound": "Pocket.Cloak.Buff.End",
  "_my_subclass_name": "modifier_synth_plasma_flux_weapon_damage",
  "m_sLocalizationName": "modifier_synth_plasma_flux_weapon_damage",
  "m_strParticleEffect": "particles/abilities/pocket/pocket_damage_buff.vpcf",
  "m_sAmbientLoopingSound": "Pocket.Cloak.Buff.Lp",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "WeaponDamageBonus"
  ]
}
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.AbilityCooldown.m_strValue25→26+4%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_WeaponDamageBonusModifier.m_sStartSoundPocket.Cloak.Buff.Start→""
    • ~m_WeaponDamageBonusModifier.m_sExpiredSoundPocket.Cloak.Buff.End→""
    • ~m_WeaponDamageBonusModifier.m_sAmbientLoopingSoundPocket.Cloak.Buff.Lp→""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/pocket_flying_cloak.webm
  2. 6696–6701first dumped