Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
Damage
Damage
125
TechPower
Spirit Power
0
TECH_POWER
StompRange
Pulse Range
25m
WeaponPower
Weapon Damage
0
WEAPON_POWER
BarbedWireDPS
10
BonusFireRate
Fire Rate
0
FIRE_RATE
AbilityCharges
Charges
0
BarbedWireSlow
40
ImpactInterval
0.1
AbilityCooldown
Cooldown
26
AbilityDuration
Duration
6
+2
AbilityCastDelay
Cast Delay
0.42
AbilityCastRange
Cast Range
0
BarbedWireRadius
4m
+3m
ChannelMoveSpeed
1.3m
AbilityChannelTime
Channel Duration
0
BarbedWireTickRate
0.5
AbilityResourceCost
0
TechCleaveExpireTime
0.2
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
WeaponPowerBuffDuration
0
BarbedWireDamagePerMeter
30
+30
BarbedWireHeightOffGround
1m
VerticalDifferenceTolerance
2.5m
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.