Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
TickRate
0.1
TechPower
Spirit Power
0
TECH_POWER
TossSpeed
400
WeaponPower
Weapon Damage
0
WEAPON_POWER
MaxHeatPower
0.0
+40.0
MeleeBurnDPS
80
BaseHeatPower
20.0
+20.0
MeleeHitCount
3
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
MeleeIgniteTime
0.5
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
WeaponDamagePerHeat
1.0
+1.0
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
GroundDashIncreasePercent
0
MeleeSpeedBonusPercentage
0.0
+30
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.