Abilities / upgrade_ability_power_shard
upgrade_ability_power_shard Echo Shard item Copy name Spirit tier 4 · class upgrade_ability_power_shard · inherits from tech_upgrade_t4
Deadworks (C#) Copy
pawn.AddItem("upgrade_ability_power_shard");
pawn.SellItem("upgrade_ability_power_shard"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Provides TechPower Spirit Power 0 TECH_POWER TechResist Spirit Resist 5 +5 TECH_RESIST WeaponPower Weapon Damage 0 WEAPON_POWER BulletResist Bullet Resist 5 +5 BULLET_ARMOR_DAMAGE_RESIST BonusFireRate Fire Rate 0 FIRE_RATE AbilityCharges Charges 0 AbilityCooldown Cooldown 30 +-10 AbilityDuration Duration 0 AbilityCastDelay Cast Delay 0 AbilityCastRange Cast Range 0 ChannelMoveSpeed -1 AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 TechRangeMultiplier Ability Range 0 TECH_RANGE_PERCENT TechRadiusMultiplier Radius 0 TECH_RADIUS_PERCENT AbilityUnitTargetLimit 1 AbilityPostCastDuration 0.5 ImbuedCooldownMultiplier 1 AbilityCooldownBetweenCharge Charge Delay -1.0
Modifiers Defined inside this ability. AddModifier finds each by its scoped name.
VData _class "upgrade_ability_power_shard" _editor 1 key {
"folder_name": "Tech"
} _multibase 1 item [
"tech_upgrade_t4"
] m_iItemTier "EModTier_4" m_WeaponInfo 1 key {
"m_flBulletSpeed": 10000
} m_strCSSClass "powerShard" m_eAbilityType "EAbilityType_Item" m_eShopFilters "EShopFilterMovement | EShopFilterMagicDamage" m_strCastSound "Mods.Tech.EchoShard.Cast" m_bStartTrained true m_eItemSlotType "EItemSlotType_Tech" m_RefreshParticle "particles/items/tech_power_shard.vpcf" m_strAbilityImage "file://{images}/upgrades/mods_tech/echo_shard.psd" m_nUpgradeSlotCost 1 m_strAG2SourceName "item" m_strShopIconLarge "file://{images}/items/spirit/echo_shard.psd" m_flBossDamageScale 1 m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_AbilityBehaviorsBits "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE" m_strCastAnimGraphParam "e_GenericCast" m_vecTooltipSectionInfo 2 items [
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusFireRate",
"TechResist",
"BulletResist"
],
"m_vecElevatedAbilityProperties": []
}
]
},
{
"m_eAbilitySectionType": "EArea_Active",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_ability_power_shard_active",
"m_vecAbilityProperties": [],
"m_vecImportantAbilityProperties": []
}
]
}
] m_AutoIntrinsicModifiers 1 item [
{
"_class": "modifier_intrinsic_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_intrinsic_base",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"TechResist",
"BulletResist"
]
}
] m_strCastAnimSequenceName "ability_generic_cast" m_strSelectionNameOverride "item" m_eAbilityTargetingLocation "CITADEL_ABILITY_TARGETING_LOCATION_SELF" m_TargetAbilityEffectsToApply "CITADEL_TARGET_ABILITY_BEHAVIOR_IMBUE_ACTIVE_NON_ULT" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed − m_mapAbilityProperties .TechResist .m_eStatsUsageFlags IntrinsicallyProvidedInAbility− m_mapAbilityProperties .BulletResist .m_eStatsUsageFlags IntrinsicallyProvidedInAbility− m_mapAbilityProperties .BonusFireRate .m_eStatsUsageFlags ConditionallyApplied~ m_mapAbilityProperties .ImbuedCooldownMultiplier .m_strValue 1→ 100+9900% + m_mapAbilityProperties .ImbuedCooldownMultiplier .m_strCSSClass cooldown+ m_nShopVersion 0+ m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} + m_CorruptedItemInfo { 1 key } {
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "15"
m_strPropertyName = "BulletResist"
},
{
m_strBonus = "15"
m_strPropertyName = "TechResist"
},
{
m_strBonus = "-15"
m_strPropertyName = "AbilityCooldown"
},
{
m_strBonus = "-50"
m_strPropertyName = "ImbuedCooldownMultiplier"
},
]
}
} + m_sCustomStackLabel #CurrentStacks_label+ m_strDisableItemTarget ""± m_vecTooltipSectionInfo [EArea_Active] .m_vecSectionAttributes [0] .m_vecAbilityProperties +ImbuedCooldownMultiplier+ m_eAdditionalShopFilters ""Show 6 more 6696–6701 first dumped