Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Provides
TechPower
Spirit Power
0
TECH_POWER
TechResist
Spirit Resist
40
+10
TECH_RESIST
WeaponPower
Weapon Damage
0
WEAPON_POWER
BulletResist
Bullet Resist
40
+10
BULLET_ARMOR_DAMAGE_RESIST
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
DegenResistance
Healing Reduction Resist
40
+10
HEAL_DEGEN_RESISTANCE
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
AbilityUnitTargetLimit
1
OutOfCombatHealthRegen
Out of Combat Regen
40
+10
OUT_OF_COMBAT_HEALTH_REGEN
AbilityPostCastDuration
0
StatusResistancePercent
Debuff Resist
40
+10
STATUS_RESISTANCE
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.