| _class | "upgrade_apex_combat" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"weapon_upgrade_t5"
] |
| m_bDisabled | true |
| m_iItemTier | "EModTier_5" |
| m_strCSSClass | "ricochet" |
| m_eAbilityType | "EAbilityType_Item" |
| m_nShopVersion | 0 |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/upgrades/mods_weapon/ricochet.psd" |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/brawl/apex_combat.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentStacks_label" |
| m_vecComponentItems | 1 item[
"upgrade_ricochet"
] |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetFlags | "CITADEL_UNIT_TARGET_FLAG_NO_INVIS" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_PROP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL" |
| m_eAbilityRequirements | "ERequirementStreetBrawl" |
| m_strDisableItemTarget | "" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_apex_combat_desc",
"m_vecAbilityProperties": [
"RicochetTargetsTooltipOnly",
"RicochetRadius"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "RicochetDamagePercent"
}
]
}
]
},
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_critshot_desc",
"m_vecAbilityProperties": [
"ProcChance"
],
"m_vecElevatedAbilityProperties": [],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "CritDamagePercent"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 2 items[
{
"_class": "modifier_apex_combat_proc",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_apex_combat_proc",
"m_nEnabledStateMask": "MODIFIER_STATE_RICOCHET_ACTIVE",
"m_RicochetTracerParticle": "particles/weapon_fx/ricochet_tracer.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
},
{
"_class": "modifier_crit_shot",
"m_bIsHidden": true,
"m_bCanBeEvaded": false,
"_my_subclass_name": "modifier_crit_shot",
"m_strHitProcSound": "Mods.Weapon.Lucky.Bullets.Proc",
"m_nAbilityTargetTypes": "CITADEL_UNIT_TARGET_ALL_ENEMY",
"m_bRequiresTargetFilter": true,
"m_TracerAdditionParticle": "particles/items/critshot_tracer.vpcf",
"m_OnBulletRolledProcSound": "",
"m_bShouldApplyAbilityCooldown": false,
"m_bRollOnceForAllBulletsInAShot": true,
"m_bCanProcMultipleTimesOnOneTarget": false,
"m_bCanProcMultipleTimesFromSameShot": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}
] |
| m_eAdditionalShopFilters | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |