pawn.AddItem("upgrade_banshee_slugs");
pawn.SellItem("upgrade_banshee_slugs");Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
| Property | English label | Value | Tier 1 | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER | |
| BonusHealth | Bonus Health | 125 | +150 | HEALTH_MAX |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER | |
| AbilityCharges | Charges | 0 | ||
| DebuffDuration | Debuff Duration | 12 | ||
| AbilityCooldown | Cooldown | 0 | ||
| AbilityDuration | Duration | 0 | ||
| AbilityCastDelay | Cast Delay | 0 | ||
| AbilityCastRange | Cast Range | 0 | ||
| ChannelMoveSpeed | -1 | |||
| AbilityChannelTime | Channel Duration | 0 | ||
| AbilityResourceCost | 0 | |||
| HeadShotBonusDamage | Head Shot Bonus Damage | 0 | ||
| MagicResistReduction | Spirit Resist | -16 | +-12 | TECH_RESIST_REDUCTION |
| BulletResistReduction | Bullet Resist | -16 | +-12 | BULLET_AND_MELEE_RESIST_REDUCTION |
| DiminishingMultiplier | 0.5 | |||
| AbilityUnitTargetLimit | 1 | |||
| AbilityPostCastDuration | 0 | |||
| HealAmpRegenPenaltyPercent | Healing Reduction | -35 | +-25 | HEAL_AMP_REGEN_PERCENT |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | ||
| HealAmpReceivePenaltyPercent | Healing Reduction | -35 | +-25 | HEAL_AMP_RECEIVE_PERCENT |
Defined inside this ability. AddModifier finds each by its scoped name.
| Name for AddModifier | Class | Reads ability values |
| upgrade_banshee_slugs/modifier_headshot_damage_debuff | modifier_headshot_damage_debuff | |
| upgrade_banshee_slugs/modifier_intrinsic_base | modifier_intrinsic_base | BonusHealth |
| _class | "upgrade_headshot_damage" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[ "weapon_upgrade_t4" ] |
| m_iItemTier | "EModTier_4" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_strCSSClass | "bansheeSlugs" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterWeaponDamage | EShopFilterDisruption" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_DebuffModifier | 6 keys{
"_class": "modifier_headshot_damage_debuff",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_headshot_damage_debuff",
"m_HeadShotParticle": "particles/upgrades/crippling_headshot_impact.vpcf",
"m_sLocalizationName": "modifier_banshee_slugs_headshot",
"m_strParticleEffect": "particles/upgrades/crippling_headshot_debuff.vpcf"
} |
| m_strAbilityImage | "file://{images}/upgrades/mods_weapon/banshee_slugs.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/weapon/crippling_headshot.psd" |
| m_flBossDamageScale | 1 |
| m_vecComponentItems | 1 item[ "upgrade_headshot_booster2" ] |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_vecDisabledOnHeroes | 1 item[ "hero_necro" ] |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusHealth"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_banshee_slugs_headshots_desc",
"m_vecAbilityProperties": [
"DebuffDuration"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "BulletResistReduction"
},
{
"m_strImportantProperty": "MagicResistReduction"
},
{
"m_strImportantProperty": "HealAmpRegenPenaltyPercent"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_intrinsic_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_intrinsic_base",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusHealth"
]
}
] |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bWarnIfNoAffectedAbilities | true |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
0{
primary =
{
m_flBulletSpeed = 10000
}
}{
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "225"
m_strPropertyName = "BonusHealth"
},
{
m_strBonus = "-9"
m_strPropertyName = "BulletResistReduction"
},
{
m_strBonus = "-9"
m_strPropertyName = "MagicResistReduction"
},
{
m_strBonus = "-20"
m_strPropertyName = "HealAmpReceivePenaltyPercent"
},
{
m_strBonus = "-20"
m_strPropertyName = "HealAmpRegenPenaltyPercent"
},
]
}
}#CurrentStacks_label+hero_deadpack""[]""{
m_flBulletSpeed = 10000
}EShopFilterWeaponDamage | EShopFilterDisruption1e_GenericCast