Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Provides
TechPower
Spirit Power
0
TECH_POWER
WeaponPower
Weapon Damage
0
WEAPON_POWER
BonusFireRate
Fire Rate
20
+15
FIRE_RATE
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
BonusSprintSpeed
Sprint Speed
0.75m
+4m
SPRINT_SPEED_BONUS
ChannelMoveSpeed
-1
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
BonusClipSizePercent
Max Ammo
AMMO_CLIP_SIZE_PERCENT
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
BaseAttackDamagePercent
Weapon Damage
WEAPON_DAMAGE_INCREASE
LocalBulletArmorReduction
Bullet Resist
BULLET_AND_MELEE_RESIST_REDUCTION
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.