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Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6731 (Oct 01 2026), not the latest

upgrade_corpse_explosion

Soul Explosionitem

Spirit tier 3 · class upgrade_corpse_explosion · inherits from tech_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_corpse_explosion");
pawn.SellItem("upgrade_corpse_explosion");

Properties

Ability values, by the name modifiers and AddModifier overrides use.

PropertyEnglish labelValueProvides
TechPowerSpirit Power6TECH_POWER
ArmingTime.1
BonusHealthBonus Health110HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
HeroMultiplierHero Explosion Multiplier150
AbilityCooldownCooldown0
AbilityDurationDuration0
ExplosionDamageExplosion Damage125
ExplosionRadiusExplosion Radius4m
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BonusHealthRegenHealth Regen3HEALTH_REGEN_PER_SECOND
BonusSprintSpeedSprint Speed1mSPRINT_SPEED_BONUS
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_corpse_explosion/corpse_explosion_thinkermodifier_corpse_explosion_thinker
upgrade_corpse_explosion/modifier_tech_resist_debuff_procmodifier_baseBonusHealthRegen, BonusHealth, TechPower, BonusSprintSpeed

VData

_class"upgrade_corpse_explosion"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t3"
]
m_bDisabledtrue
m_iItemTier"EModTier_3"
m_iUpdateTime1733338644
m_strCSSClass"corpseExplosion"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_bInDevelopmenttrue
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_ExplodeParticle"particles/abilities/ghost/ghost_blood_bomb_explode.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_utility/smoke.psd"
m_strAG2SourceName"item"
m_ExplosionModifier
5 keys
{
  "_class": "modifier_corpse_explosion_thinker",
  "m_sStartSound": "Mods.Weapon.Thermal.Detonator.Explode",
  "_my_subclass_name": "corpse_explosion_thinker",
  "m_WarningParticle": "",
  "m_ExplosionParticle": "particles/upgrades/corpse_explosion.vpcf"
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth",
          "BonusHealthRegen",
          "TechPower",
          "BonusSprintSpeed"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_corpse_explosion_desc",
        "m_vecAbilityProperties": [
          "HeroMultiplier"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "ExplosionDamage"
          },
          {
            "m_strImportantProperty": "ExplosionRadius"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_tech_resist_debuff_proc",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealthRegen",
      "BonusHealth",
      "TechPower",
      "BonusSprintSpeed"
    ]
  }
]
m_eAdditionalShopFilters""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterMovement
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped