Abilities / upgrade_critshot
upgrade_critshot Lucky Shot item Copy name Weapon tier 4 · class citadel_item · inherits from weapon_upgrade_t4
Deadworks (C#) Copy
pawn.AddItem("upgrade_critshot");
pawn.SellItem("upgrade_critshot"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Provides Radius Radius 1m TechPower Spirit Power 0 TECH_POWER ProcChance Proc Chance 25 +5 WeaponPower Weapon Damage 0 WEAPON_POWER AbilityCharges Charges 0 AbilityCooldown Cooldown 0 AbilityDuration Duration 0 AbilityCastDelay Cast Delay 0 AbilityCastRange Cast Range 0 ChannelMoveSpeed -1 CritDamagePercent Bonus Weapon Damage 100 +30 AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 BonusClipSizePercent Max Ammo 30 +40 AMMO_CLIP_SIZE_PERCENT AbilityUnitTargetLimit 1 AbilityPostCastDuration 0 AbilityCooldownBetweenCharge Charge Delay -1.0
Modifiers Defined inside this ability. AddModifier finds each by its scoped name.
VData _class "citadel_item" _editor 1 key {
"folder_name": "Weapon"
} _multibase 1 item [
"weapon_upgrade_t4"
] m_bDisabled false m_iItemTier "EModTier_4" m_WeaponInfo 1 key {
"m_flBulletSpeed": 10000
} m_strCSSClass "critshot" m_eAbilityType "EAbilityType_Item" m_eShopFilters "EShopFilterWeaponDamage | EShopFilterClipSize" m_bStartTrained true m_eItemSlotType "EItemSlotType_WeaponMod" m_strAbilityImage "file://{images}/upgrades/mods_weapon/crit_damage.psd" m_nUpgradeSlotCost 1 m_strAG2SourceName "item" m_strShopIconLarge "file://{images}/items/weapon/lucky_shot.psd" m_flBossDamageScale 1 m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_PASSIVE" m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_nAbilityTargetTypes "CITADEL_UNIT_TARGET_ALL_ENEMY" m_strCastAnimGraphParam "e_GenericCast" m_vecTooltipSectionInfo 2 items [
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusClipSizePercent"
]
}
]
},
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_critshot_desc",
"m_vecAbilityProperties": [
"ProcChance"
],
"m_vecElevatedAbilityProperties": [],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "CritDamagePercent"
}
]
}
]
}
] m_AutoIntrinsicModifiers 1 item [
{
"_class": "modifier_crit_shot",
"m_bIsHidden": true,
"m_bCanBeEvaded": false,
"_my_subclass_name": "modifier_crit_shot",
"m_strHitProcSound": "Mods.Weapon.Lucky.Bullets.Proc",
"m_nAbilityTargetTypes": "CITADEL_UNIT_TARGET_ALL_ENEMY",
"m_bRequiresTargetFilter": true,
"m_TracerAdditionParticle": "particles/items/critshot_tracer.vpcf",
"m_OnBulletRolledProcSound": "",
"m_bShouldApplyAbilityCooldown": false,
"m_bRollOnceForAllBulletsInAShot": true,
"m_bCanProcMultipleTimesOnOneTarget": false,
"m_bCanProcMultipleTimesFromSameShot": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusClipSizePercent"
]
}
] m_bShowInPassiveItemsArea true m_strCastAnimSequenceName "ability_generic_cast" m_strSelectionNameOverride "item" m_eAbilityTargetingLocation "CITADEL_ABILITY_TARGETING_LOCATION_SELF" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed + m_nShopVersion 0+ m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} + m_CorruptedItemInfo { 2 keys } {
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "45"
m_strPropertyName = "BonusClipSizePercent"
},
{
m_strBonus = "0.27m"
m_strPropertyName = "Radius"
},
{
m_strBonus = "20"
m_strPropertyName = "CritDamagePercent"
},
{
m_strBonus = "10"
m_strPropertyName = "ProcChance"
},
]
}
m_vecExcludedPenalties = [ "WeaponDamage" ]
} + m_sCustomStackLabel #CurrentStacks_label+ m_strDisableItemTarget ""+ m_vecTooltipSectionInfo [0] .m_vecSectionAttributes [0] .m_vecElevatedAbilityProperties []+ m_eAdditionalShopFilters ""− m_WeaponInfo { 1 key } {
m_flBulletSpeed = 10000
} − m_eShopFilters EShopFilterWeaponDamage | EShopFilterClipSize− m_nUpgradeSlotCost 1− m_strCastAnimGraphParam e_GenericCast− m_strCastAnimSequenceName ability_generic_castShow 1 more 6696–6701 first dumped