Abilities / upgrade_enchanted_holsters
upgrade_enchanted_holsters Spellslinger item Copy name Weapon tier 4 · class citadel_item · inherits from weapon_upgrade_t4
Deadworks (C#) Copy
pawn.AddItem("upgrade_enchanted_holsters");
pawn.SellItem("upgrade_enchanted_holsters"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Provides MaxStacks Max Stacks 6 TechPower Spirit Power 0 TECH_POWER WeaponPower Weapon Damage 0 WEAPON_POWER BuffDuration Buff Duration 18 BonusFireRate Fire Rate 11 +6 FIRE_RATE AbilityCharges Charges 0 AbilityCooldown Cooldown 0 AbilityDuration Duration 0 AbilityCastDelay Cast Delay 0 AbilityCastRange Cast Range 0 ChannelMoveSpeed -1 CooldownReduction Ability Cooldown Reduction 5 +8 COOLDOWN_REDUCTION_PERCENTAGE AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 ReloadSpeedMultipler Reload Time -10 +-3 RELOAD_SPEED AbilityUnitTargetLimit 1 AbilityPostCastDuration 0 AbilityCooldownBetweenCharge Charge Delay -1.0
Modifiers Defined inside this ability. AddModifier finds each by its scoped name.
VData _class "citadel_item" _editor 1 key {
"folder_name": "Tech"
} _multibase 1 item [
"weapon_upgrade_t4"
] m_iItemTier "EModTier_4" m_WeaponInfo 1 key {
"m_flBulletSpeed": 10000
} m_eAbilityType "EAbilityType_Item" m_eShopFilters "EShopFilterMagicDamage | EShopFilterFireRate" m_bStartTrained true m_eItemSlotType "EItemSlotType_WeaponMod" m_nUpgradeSlotCost 1 m_strAG2SourceName "item" m_strShopIconLarge "file://{images}/items/weapon/spell_slinger.psd" m_flBossDamageScale 1 m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_PASSIVE" m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_strCastAnimGraphParam "e_GenericCast" m_vecTooltipSectionInfo 2 items [
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"CooldownReduction"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_enchanted_holsters_desc",
"m_vecAbilityProperties": [
"MaxStacks",
"BuffDuration"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "BonusFireRate"
},
{
"m_strImportantProperty": "ReloadSpeedMultipler"
}
]
}
]
}
] m_AutoIntrinsicModifiers 1 item [
{
"_class": "modifier_enchanted_holsters_watcher",
"m_bIsHidden": true,
"m_sStartSound": "",
"m_BuffModifier": {
"_class": "modifier_enchanted_holsters_buff",
"m_bIsHidden": false,
"m_sStartSound": "",
"m_sExpiredSound": "Mods.Weapon.Spellslinger.Expire",
"_my_subclass_name": "modifier_enchanted_holsters_buff",
"m_strParticleEffect": "particles/upgrades/enchanted_holsters.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_strParticleEffectConfig": "preview",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
},
"m_sExpiredSound": "",
"_my_subclass_name": "modifier_enchanted_holsters_watcher",
"m_strRefreshStackSound": "Mods.Weapon.Spellslinger.Proc",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"CooldownReduction"
]
}
] m_strCastAnimSequenceName "ability_generic_cast" m_strSelectionNameOverride "item" m_eAbilityTargetingLocation "CITADEL_ABILITY_TARGETING_LOCATION_SELF" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed + m_nShopVersion 0+ m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} + m_CorruptedItemInfo { 1 key } {
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "7"
m_strPropertyName = "BonusFireRate"
},
{
m_strBonus = "13"
m_strPropertyName = "CooldownReduction"
},
{
m_strBonus = "7"
m_strPropertyName = "BuffDuration"
},
{
m_strBonus = "2"
m_strPropertyName = "MaxStacks"
m_bRoundCorruptedBonus = true
},
]
}
} + m_sCustomStackLabel #CurrentStacks_label+ m_strDisableItemTarget ""+ m_vecTooltipSectionInfo [EArea_Innate] .m_vecSectionAttributes [0] .m_vecElevatedAbilityProperties []+ m_eAdditionalShopFilters ""− m_WeaponInfo { 1 key } {
m_flBulletSpeed = 10000
} − m_eShopFilters EShopFilterMagicDamage | EShopFilterFireRate− m_nUpgradeSlotCost 1− m_strCastAnimGraphParam e_GenericCast− m_strCastAnimSequenceName ability_generic_castShow 1 more 6696–6701 first dumped