pawn.AddItem("upgrade_express_shot");
pawn.SellItem("upgrade_express_shot");Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
| Property | English label | Value | Tier 1 | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER | |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER | |
| AbilityCharges | Charges | 0 | ||
| AbilityCooldown | Cooldown | 8 | ||
| AbilityDuration | Duration | 0 | ||
| AbilityCastDelay | Cast Delay | 0 | ||
| AbilityCastRange | Cast Range | 0 | ||
| ChannelMoveSpeed | -1 | |||
| ProcAmmoConsumed | Extra Ammo Consumed | 2 | ||
| AbilityChannelTime | Channel Duration | 0 | ||
| ProcBulletVelocity | 100 | BONUS_BULLET_SPEED_PERCENT | ||
| AbilityResourceCost | 0 | |||
| AbilityUnitTargetLimit | 1 | |||
| AbilityPostCastDuration | 0 | |||
| BaseAttackDamagePercent | Weapon Damage | 8 | +15 | WEAPON_DAMAGE_INCREASE |
| BonusBulletSpeedPercent | Bullet Velocity | 60 | +45 | BONUS_BULLET_SPEED_PERCENT |
| ProcBaseAttackDamagePercent | 125 | +75 | WEAPON_DAMAGE_INCREASE | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | ||
| ProcBaseAttackDamagePercentAltFire | 40 | +25 | WEAPON_DAMAGE_INCREASE |
Defined inside this ability. AddModifier finds each by its scoped name.
| Name for AddModifier | Class | Reads ability values |
| upgrade_express_shot/express_shot_stats | modifier_intrinsic_base | BonusBulletSpeedPercent, BaseAttackDamagePercent |
| upgrade_express_shot/notification | modifier_citadel_ui_ability_hud_notification |
| _class | "upgrade_express_shot" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[ "weapon_upgrade_t3" ] |
| flShotDelay | 0.2 |
| m_iItemTier | "EModTier_3" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterWeaponDamage" |
| m_ReadyParticle | "particles/upgrades/express_shot_ready.vpcf" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/weapon/express_shot.psd" |
| m_flBossDamageScale | 1 |
| m_vecComponentItems | 1 item[ "upgrade_high_velocity_mag" ] |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_strOffCooldownSound | "Mods.Weapon.Express.Shot.Ready" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BaseAttackDamagePercent"
],
"m_vecElevatedAbilityProperties": [
"BonusBulletSpeedPercent"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_express_shot_desc",
"m_vecAbilityProperties": [
"ProcBulletVelocity",
"ProcAmmoConsumed",
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "ProcBaseAttackDamagePercent"
},
{
"m_strImportantProperty": "ProcBaseAttackDamagePercentAltFire"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_intrinsic_base",
"m_bIsHidden": true,
"_my_subclass_name": "express_shot_stats",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusBulletSpeedPercent",
"BaseAttackDamagePercent"
]
}
] |
| m_TracerAdditionParticle | "particles/upgrades/express_shot_projectile.vpcf" |
| m_bShowInPassiveItemsArea | true |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_ProcNotificationModifier | 3 keys{
"_class": "modifier_citadel_ui_ability_hud_notification",
"m_sStartSound": "Mods.Weapon.Express.Shot.Sweetener",
"_my_subclass_name": "notification"
} |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
0{
primary =
{
m_flBulletSpeed = 10000
}
}{
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "22"
m_strPropertyName = "BaseAttackDamagePercent"
},
{
m_strBonus = "60"
m_strPropertyName = "BonusBulletSpeedPercent"
},
{
m_strBonus = "105"
m_strPropertyName = "ProcBaseAttackDamagePercent"
},
{
m_strBonus = "30"
m_strPropertyName = "ProcBaseAttackDamagePercentAltFire"
},
{
m_strBonus = "50"
m_strPropertyName = "ProcBulletVelocity"
},
{
m_strBonus = "-4"
m_strPropertyName = "AbilityCooldown"
},
]
}
}#CurrentStacks_label[]""""{
m_flBulletSpeed = 10000
}EShopFilterWeaponDamage1e_GenericCastability_generic_cast