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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6722 (Sep 29 2026), not the latest

upgrade_frenzy

item

Vitality tier 4 · class upgrade_frenzy · inherits from armor_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_frenzy");
pawn.SellItem("upgrade_frenzy");

Properties

Ability values, by the name modifiers and AddModifier overrides use.

PropertyEnglish labelValueProvides
RadiusRadius15m
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown0
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
BulletArmorReductionBullet Resist-40BULLET_AND_MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
BulletLifestealPercentBullet Lifesteal25BULLET_LIFESTEAL
AbilityPostCastDuration0
LowHealthLifeStealPercent45
LowHealthPercentThreshold45
KillBonusMoveSpeedPerStack2m
MaxKillBonusMoveSpeedStack3
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_frenzy/modifier_bullet_armor_reductionmodifier_baseBulletArmorReduction
upgrade_frenzy/modifier_frenzy_auramodifier_frenzy_aura
upgrade_frenzy/modifier_frenzy_killmodifier_frenzy_move_speed

VData

_class"upgrade_frenzy"
_editor
1 key
{
  "folder_name": "Armor"
}
_multibase
1 item
[
  "armor_upgrade_t4"
]
m_bDisabledtrue
m_iItemTier"EModTier_4"
m_strCSSClass"healthSstealingBullets"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_armor/health_stealing_bullets.psd"
m_strAG2SourceName"item"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_frenzy_vampire_desc",
        "m_vecAbilityProperties": [
          "BulletLifestealPercent"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_frenzy_aura_desc",
        "m_vecAbilityProperties": [
          "BulletArmorReduction",
          "Radius"
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_frenzy_aura",
    "m_bIsHidden": true,
    "m_KillModifier": {
      "_class": "modifier_frenzy_move_speed",
      "_my_subclass_name": "modifier_frenzy_kill",
      "m_strParticleEffect": "particles/upgrades/frenzy_speed_boost.vpcf"
    },
    "_my_subclass_name": "modifier_frenzy_aura",
    "m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY",
    "m_sLocalizationName": "modifier_fervor_aura_active",
    "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
    "m_strSmallIconCssClass": "fervor_aura",
    "m_modifierProvidedByAura": {
      "_class": "modifier_base",
      "m_bIsHidden": true,
      "_my_subclass_name": "modifier_bullet_armor_reduction",
      "m_sLocalizationName": "modifier_bullet_armor_reduction",
      "m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
      "m_strSmallIconCssClass": "bullet_armor_reduction",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "BulletArmorReduction"
      ]
    }
  }
]
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped