Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Provides
TechPower
Spirit Power
0
TECH_POWER
ThinkRate
3
WeaponPower
Weapon Damage
0
WEAPON_POWER
StartingGold
400
GoldPerMinute
0
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
BonusSprintSpeed
Sprint Speed
1m
+5
SPRINT_SPEED_BONUS
ChannelMoveSpeed
-1
BonusBuffsPerGold
80
+-50
AbilityChannelTime
Channel Duration
2
BonusGoldPerMinute
80
AbilityResourceCost
0
AbilityUnitTargetLimit
1
OutOfCombatHealthRegen
Out of Combat Regen
1
+10
OUT_OF_COMBAT_HEALTH_REGEN
AbilityPostCastDuration
0
AbilityCooldownBetweenCharge
Charge Delay
-1.0
OutgoingDamagePenaltyPercent
Damage Penalty
-15
+20
ALL_DAMAGE_MULTIPLIER
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.