Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 31s ago· Viewing build 6742 (Oct 02 2026), not the latest

upgrade_greater_withering_whip

Disarming Hexitem

Spirit tier 3 · class upgrade_greater_withering_whip · inherits from tech_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_greater_withering_whip");
pawn.SellItem("upgrade_greater_withering_whip");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
BonusHealthBonus Health75+175HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown16+-8
AbilityDurationDuration4.25
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range32m
BonusSprintSpeedSprint Speed0.75mSPRINT_SPEED_BONUS
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
BulletArmorReductionBullet Resist-13+-7BULLET_AND_MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_greater_withering_whip/modifier_intrinsic_basemodifier_intrinsic_baseBonusSprintSpeed, BonusHealth
upgrade_greater_withering_whip/upgrade_greater_withering_whip_debuffmodifier_baseBulletArmorReduction

VData

_class"upgrade_greater_withering_whip"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_iUpdateTime1741803886
m_strCSSClass"disarm"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_strCastSound"Mods.Tech.Disarming.Hex.Cast"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_TargetModifier
16 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": false,
  "m_sStartSound": "",
  "m_sExpiredSound": "Mods.Tech.Disarming.Hex.Debuff.End",
  "_my_subclass_name": "upgrade_greater_withering_whip_debuff",
  "m_nEnabledStateMask": "MODIFIER_STATE_DISARMED",
  "m_sLocalizationName": "upgrade_greater_withering_whip_debuff",
  "m_strHudMessageText": "#upgrade_greater_withering_whip",
  "m_strParticleEffect": "particles/upgrades/disarming_hex_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_TEAM_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Mods.Tech.Disarming.Hex.Debuff.Lp",
  "m_strSmallIconCssClass": "disarm_proc",
  "m_strParticleStatusEffect": "",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BulletArmorReduction"
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
7 keys
{
  "m_flSpeed": 1560,
  "m_HitSound": "",
  "m_particle": "particles/upgrades/disarming_hex_projectile.vpcf",
  "m_LoopingSound": "Mods.Tech.Disarming.Hex.Projectile.Lp",
  "m_HitTargetSound": "Mods.Tech.Disarming.Hex.Debuff.Start",
  "m_flTriggerRadius": 15,
  "m_bHideWarningParticle": 1
}
m_previewParticle"particles/upgrades/disarming_hex_preview.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_tech/disarm.psd"
m_strAG2SourceName"item"
m_strSelectedSound"Mods.Tech.Disarming.Hex.Select"
m_strShopIconLarge"file://{images}/items/spirit/disarming_hex.psd"
m_CorruptedItemInfo
2 keys
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "-4",
        "m_strPropertyName": "AbilityCooldown"
      },
      {
        "m_strBonus": "1.25",
        "m_strPropertyName": "AbilityDuration"
      },
      {
        "m_strBonus": "2.2m",
        "m_strPropertyName": "BonusSprintSpeed"
      },
      {
        "m_strBonus": "175",
        "m_strPropertyName": "BonusHealth"
      },
      {
        "m_strBonus": "-7",
        "m_strPropertyName": "BulletArmorReduction"
      }
    ]
  },
  "m_vecExcludedPenalties": [
    "TechDuration"
  ]
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_vecComponentItems
1 item
[
  "upgrade_withering_whip"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_strUnselectedSound"Mods.Tech.Disarming.Hex.Unselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_flTargetingConeAngle45
m_strDisableItemTarget""
m_strSelectedLoopSound"Mods.Tech.Disarming.Hex.Select.Lp"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth",
          "BonusSprintSpeed"
        ],
        "m_vecElevatedAbilityProperties": []
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_greater_withering_whip_desc",
        "m_vecAbilityProperties": [
          "AbilityCastRange",
          "AbilityDuration",
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "StatusEffectDisarmed",
            "m_strStatusEffectValue": "AbilityDuration"
          },
          {
            "m_strImportantProperty": "BulletArmorReduction"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusSprintSpeed",
      "BonusHealth"
    ]
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAdditionalShopFilters""
m_strCastAnimSequenceName"ability_generic_cast"
m_ProjectileImpactParticle"particles/upgrades/disarming_hex_impact.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "-4"
      				m_strPropertyName = "AbilityCooldown"
      			},
      			{
      				m_strBonus = "1.25"
      				m_strPropertyName = "AbilityDuration"
      			},
      			{
      				m_strBonus = "2.2m"
      				m_strPropertyName = "BonusSprintSpeed"
      			},
      			{
      				m_strBonus = "175"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "-7"
      				m_strPropertyName = "BulletArmorReduction"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "TechDuration" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strStatusEffectValueAbilityDuration
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterDisruption | EShopFilterMagicDamage
    • −m_nUpgradeSlotCost1
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped