| _class | "upgrade_headshot_damage" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"weapon_upgrade_t2"
] |
| m_iItemTier | "EModTier_2" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_strCSSClass | "headshotBooster" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterDurability | EShopFilterFireRate" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_DebuffModifier | 5 keys{
"_class": "modifier_headshot_damage_debuff",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_headshot_damage_debuff",
"m_sLocalizationName": "modifier_banshee_slugs_headshot",
"m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf"
} |
| m_strAbilityImage | "file://{images}/upgrades/mods_weapon/headshot_booster.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/weapon/weakening_headshot.psd" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_vecDisabledOnHeroes | 1 item[
"hero_necro"
] |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusHealth"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_headshot_booster2_desc",
"m_vecAbilityProperties": [
"DebuffDuration",
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "HeadshotBonusDamage"
},
{
"m_strImportantProperty": "BulletResistReduction"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_intrinsic_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_intrinsic_base",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusHealth"
]
}
] |
| m_bShowInPassiveItemsArea | true |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bWarnIfNoAffectedAbilities | true |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |