pawn.AddItem("upgrade_healbuff");
pawn.SellItem("upgrade_healbuff");Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
| Property | English label | Value | Tier 1 | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER | |
| TechResist | Spirit Resist | 10 | +10 | TECH_RESIST |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER | |
| BuffDuration | Buff Duration | 7 | ||
| BonusFireRate | Fire Rate | 35 | +20 | FIRE_RATE |
| AbilityCharges | Charges | 0 | ||
| BonusMoveSpeed | Move Speed | 1.25m | +2m | MOVEMENT_SPEED_MAX |
| AbilityCooldown | Cooldown | 1 | ||
| AbilityDuration | Duration | 0 | ||
| AbilityCastDelay | Cast Delay | 0 | ||
| AbilityCastRange | Cast Range | 0 | ||
| BonusHealthRegen | Health Regen | 6 | +6 | HEALTH_REGEN_PER_SECOND |
| ChannelMoveSpeed | -1 | |||
| MinimumHealAmount | 1 | |||
| AbilityChannelTime | Channel Duration | 0 | ||
| HealAmpCastPercent | Outgoing Healing | 25 | +10 | HEAL_AMP_CAST_PERCENT |
| AbilityResourceCost | 0 | |||
| HealAmpRegenPercent | 25 | +10 | HEAL_AMP_REGEN_PERCENT | |
| AbilityUnitTargetLimit | 1 | |||
| OutOfCombatHealthRegen | Out of Combat Regen | 4 | OUT_OF_COMBAT_HEALTH_REGEN | |
| AbilityPostCastDuration | 0 | |||
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 |
Defined inside this ability. AddModifier finds each by its scoped name.
| Name for AddModifier | Class | Reads ability values |
| upgrade_healbuff/modifier_healbuff | modifier_healbuff | HealAmpCastPercent, HealAmpRegenPercent, TechResist, BonusHealthRegen, OutOfCombatHealthRegen |
| upgrade_healbuff/modifier_healbuff_buff | modifier_base | BonusFireRate, BonusMoveSpeed |
| _class | "citadel_item" |
| _editor | 1 key{
"folder_name": "Armor"
} |
| _multibase | 1 item[ "armor_upgrade_t4" ] |
| m_iItemTier | "EModTier_4" |
| m_iUpdateTime | 1741724072 |
| m_strCSSClass | "healBuff" |
| m_eAbilityType | "EAbilityType_Item" |
| m_nShopVersion | 0 |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Armor" |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/upgrades/aura_icon.psd" |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/vitality/healing_tempo.psd" |
| m_CorruptedItemInfo | 1 key{
"m_Upgrade": {
"m_vecPropertyUpgrades": [
{
"m_strBonus": "6",
"m_strPropertyName": "OutOfCombatHealthRegen"
},
{
"m_strBonus": "25",
"m_strPropertyName": "BonusFireRate"
},
{
"m_strBonus": "20",
"m_strPropertyName": "HealAmpCastPercent"
},
{
"m_strBonus": "5",
"m_strPropertyName": "TechResist"
},
{
"m_strBonus": "4",
"m_strPropertyName": "BonusHealthRegen"
},
{
"m_strBonus": "1.25m",
"m_strPropertyName": "BonusMoveSpeed"
}
]
}
} |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentStacks_label" |
| m_vecComponentItems | 1 item[ "upgrade_healing_booster" ] |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_strDisableItemTarget | "" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_strLocString": "",
"m_vecAbilityProperties": [
"TechResist",
"BonusHealthRegen",
"OutOfCombatHealthRegen"
],
"m_vecElevatedAbilityProperties": [
"HealAmpCastPercent"
]
}
]
},
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_healbuff_desc",
"m_vecAbilityProperties": [
"BuffDuration"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "BonusFireRate"
},
{
"m_strImportantProperty": "BonusMoveSpeed"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_healbuff",
"m_bIsHidden": true,
"m_BuffModifier": {
"_class": "modifier_base",
"m_bIsHidden": true,
"m_sStartSound": "Mods.Armor.Healing.Tempo.Proc",
"m_sExpiredSound": "Mods.Armor.Healing.Tempo.End",
"_my_subclass_name": "modifier_healbuff_buff",
"m_strHudMessageText": "#upgrade_healbuff",
"m_strParticleEffect": "particles/upgrades/healing_tempo_buff.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusFireRate",
"BonusMoveSpeed"
]
},
"_my_subclass_name": "modifier_healbuff",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"HealAmpCastPercent",
"HealAmpRegenPercent",
"TechResist",
"BonusHealthRegen",
"OutOfCombatHealthRegen"
]
}
] |
| m_eAdditionalShopFilters | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
0{
primary =
{
m_flBulletSpeed = 10000
}
}{
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "6"
m_strPropertyName = "OutOfCombatHealthRegen"
},
{
m_strBonus = "25"
m_strPropertyName = "BonusFireRate"
},
{
m_strBonus = "20"
m_strPropertyName = "HealAmpCastPercent"
},
{
m_strBonus = "5"
m_strPropertyName = "TechResist"
},
{
m_strBonus = "4"
m_strPropertyName = "BonusHealthRegen"
},
{
m_strBonus = "1.25m"
m_strPropertyName = "BonusMoveSpeed"
},
]
}
}#CurrentStacks_label""""{
m_flBulletSpeed = 10000
}EShopFilterFireRate | EShopFilterHealing1e_GenericCastability_generic_castitem