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Modding Database

Up to date with Steam · checked 6s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_inhibitor

Inhibitoritem

Vitality tier 4 · class citadel_item · inherits from armor_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_inhibitor");
pawn.SellItem("upgrade_inhibitor");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
BonusHealthBonus Health150+125HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
BuildUpPerShot0.77
DebuffDurationDebuff Duration5
AbilityCooldownCooldown0
AbilityDurationDuration0
BuildUpDuration5
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BaseAttackDamagePercentWeapon Damage10+20WEAPON_DAMAGE_INCREASE
HealAmpRegenPenaltyPercentHealing Reduction-40+-20HEAL_AMP_REGEN_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0
HealAmpReceivePenaltyPercentHealing Reduction-40+-20HEAL_AMP_RECEIVE_PERCENT
OutgoingDamagePenaltyPercentDamage Penalty-30+-20ALL_DAMAGE_MULTIPLIER

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_inhibitor/debuffmodifier_baseOutgoingDamagePenaltyPercent, HealAmpReceivePenaltyPercent, HealAmpRegenPenaltyPercent
upgrade_inhibitor/modifier_citadel_base_buildupmodifier_citadel_base_buildup
upgrade_inhibitor/modifier_inhibitor_procmodifier_inhibitor_procBonusHealth, BaseAttackDamagePercent

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Weapon"
}
_multibase
1 item
[
  "armor_upgrade_t4"
]
m_iItemTier"EModTier_4"
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_strCSSClass"inhibitor"
m_eAbilityType"EAbilityType_Item"
m_eShopFilters"EShopFilterWeaponDamage | EShopFilterDisruption | EShopFilterFireRate"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_strAbilityImage"file://{images}/upgrades/mods_weapon/inhibitor.psd"
m_nUpgradeSlotCost1
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/vitality/inhibitor.psd"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BaseAttackDamagePercent",
          "BonusHealth"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_inhibitor_desc",
        "m_vecAbilityProperties": [
          "DebuffDuration",
          "BuildUpPerShot"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "OutgoingDamagePenaltyPercent"
          },
          {
            "m_strImportantProperty": "HealAmpReceivePenaltyPercent"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_inhibitor_proc",
    "m_bIsHidden": true,
    "m_DebuffModifier": {
      "_class": "modifier_base",
      "_my_subclass_name": "debuff",
      "m_sLocalizationName": "modifier_inhibitor_debuff",
      "m_strParticleEffect": "particles/upgrades/inhibitor_debuff.vpcf",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_strSmallIconCssClass": "inhibitor",
      "m_strParticleStatusEffect": "particles/status_fx/status_fx_inhibitor_debuff.vpcf",
      "m_strScreenParticleEffect": "",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_bKeepMaximumDurationOnRefresh": true,
      "m_bDurationAffectedByEffectiveness": true,
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "OutgoingDamagePenaltyPercent",
        "HealAmpReceivePenaltyPercent",
        "HealAmpRegenPenaltyPercent"
      ]
    },
    "_my_subclass_name": "modifier_inhibitor_proc",
    "m_BuildUpModifier": {
      "_class": "modifier_citadel_base_buildup",
      "m_bIsHidden": false,
      "m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION",
      "_my_subclass_name": "modifier_citadel_base_buildup",
      "m_sLocalizationName": "upgrade_inhibitor",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_flBuildUpDecayDelay": 2,
      "m_strSmallIconCssClass": "bleeding_buildup",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_bBuildupAffectedByEffectiveness": true
    },
    "m_sLocalizationName": "",
    "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
    "m_strSmallIconCssClass": "",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealth",
      "BaseAttackDamagePercent"
    ]
  }
]
m_strCastAnimSequenceName"ability_generic_cast"
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "300"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "15"
      				m_strPropertyName = "BaseAttackDamagePercent"
      			},
      			{
      				m_strBonus = "-15"
      				m_strPropertyName = "OutgoingDamagePenaltyPercent"
      			},
      			{
      				m_strBonus = "-15"
      				m_strPropertyName = "HealAmpReceivePenaltyPercent"
      			},
      			{
      				m_strBonus = "4"
      				m_strPropertyName = "BuildUpDuration"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterWeaponDamage | EShopFilterDisruption | EShopFilterFireRate
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
  2. 6696–6701first dumped