Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 6s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_magic_slow

Mystic Slowitem

Spirit tier 2 · class citadel_item · inherits from tech_upgrade_t2

Deadworks (C#)
pawn.AddItem("upgrade_magic_slow");
pawn.SellItem("upgrade_magic_slow");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
BonusHealthBonus Health50+100HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown0
AbilityDurationDuration2
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BonusSprintSpeedSprint Speed0.75m+1SPRINT_SPEED_BONUS
ChannelMoveSpeed-1
MovementSpeedSlowMove Speed24+12MOVEMENT_SPEED_SLOW_PERCENT
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
GroundDashReductionPercentDash Distance-10+-10MOVEMENT_GROUND_DASH_REDUCTION_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_magic_slow/modifier_tech_resist_debuff_procmodifier_apply_debuff_procBonusSprintSpeed, BonusHealth
upgrade_magic_slow/mystic_slow_debuff Slowedmodifier_slow_baseMovementSpeedSlow, GroundDashReductionPercent

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t2"
]
m_iItemTier"EModTier_2"
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1715798436
m_strCSSClass"slowingTech"
m_eAbilityType"EAbilityType_Item"
m_eShopFilters"EShopFilterDisruption"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_strAbilityImage"file://{images}/upgrades/mods_tech/slowing_tech.psd"
m_nUpgradeSlotCost1
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/spirit/mystic_slow.psd"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth",
          "BonusSprintSpeed"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_magic_slow_desc",
        "m_vecAbilityProperties": [
          "AbilityDuration"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "MovementSpeedSlow"
          },
          {
            "m_strImportantProperty": "GroundDashReductionPercent"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_apply_debuff_proc",
    "m_bIsHidden": true,
    "m_DebuffModifier": {
      "_class": "modifier_slow_base",
      "m_bIsHidden": true,
      "_my_subclass_name": "mystic_slow_debuff",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "MovementSpeedSlow",
        "GroundDashReductionPercent"
      ]
    },
    "_my_subclass_name": "modifier_tech_resist_debuff_proc",
    "m_vecProcDamageTypes": [
      "CITADEL_DAMAGETYPE_ABILITY"
    ],
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusSprintSpeed",
      "BonusHealth"
    ]
  }
]
m_strCastAnimSequenceName"ability_generic_cast"
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterDisruption
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped