pawn.AddItem("upgrade_magic_storm");
pawn.SellItem("upgrade_magic_storm");Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
| Property | English label | Value | Tier 1 | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER | |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER | |
| FireRateBonus | Fire Rate Bonus | 20 | +18 | FIRE_RATE |
| AbilityCharges | Charges | 0 | ||
| BonusMoveSpeed | Move Speed | 1.75m | +2m | MOVEMENT_SPEED_MAX |
| AbilityCooldown | Cooldown | 14 | ||
| AbilityDuration | Duration | 0 | ||
| ImbuedTechPower | Imbued Ability Spirit Power | 28 | +32 | TECH_POWER |
| AbilityCastDelay | Cast Delay | 0 | ||
| AbilityCastRange | Cast Range | 0 | ||
| ChannelMoveSpeed | -1 | |||
| AbilityChannelTime | Channel Duration | 0 | ||
| AbilityResourceCost | 0 | |||
| AbilityUnitTargetLimit | 1 | |||
| AbilityPostCastDuration | 0 | |||
| MovementSpeedBonusDuration | Move Speed Duration | 8 | ||
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | ||
| MoveWhileZoomedSpeedPenaltyReductionPercent | 100 | MOVEMENT_SPEED_WHILE_ZOOMED_PENALTY_REDUCTION_PERCENT | ||
| MoveWhileShootingSpeedPenaltyReductionPercent | 100 | MOVEMENT_SPEED_WHILE_SHOOTING_PENALTY_REDUCTION_PERCENT |
Defined inside this ability. AddModifier finds each by its scoped name.
| Name for AddModifier | Class | Reads ability values |
| upgrade_magic_storm/modifier_magic_storm_watcher | modifier_magic_storm_watcher | ImbuedTechPower |
| upgrade_magic_storm/modifier_upgrade_magic_storm Surge of Power | modifier_upgrade_magic_storm | FireRateBonus, BonusMoveSpeed, MoveWhileShootingSpeedPenaltyReductionPercent, MoveWhileZoomedSpeedPenaltyReductionPercent |
| _class | "citadel_item" |
| _editor | 1 key{
"folder_name": "Tech"
} |
| _multibase | 1 item[ "tech_upgrade_t3" ] |
| m_iItemTier | "EModTier_3" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1700366513 |
| m_strCSSClass | "magicStorm" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterMagicDamage | EShopFilterMovement" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Tech" |
| m_strAbilityImage | "file://{images}/upgrades/mods_tech/magic_storm.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/spirit/surge_of_power.psd" |
| m_flBossDamageScale | 1 |
| m_vecComponentItems | 1 item[ "upgrade_improved_spirit" ] |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 1 item[
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_magic_storm_desc",
"m_vecAbilityProperties": [
"MovementSpeedBonusDuration",
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "ImbuedTechPower"
},
{
"m_strImportantProperty": "FireRateBonus"
},
{
"m_strImportantProperty": "BonusMoveSpeed"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_magic_storm_watcher",
"m_bIsHidden": true,
"m_BuffModifier": {
"_class": "modifier_upgrade_magic_storm",
"m_bIsHidden": true,
"m_sStartSound": "Mods.Tech.SurgeOfPower.Proc",
"m_sExpiredSound": "Mods.Tech.SurgeOfPower.End",
"_my_subclass_name": "modifier_upgrade_magic_storm",
"m_sLocalizationName": "modifier_upgrade_magic_storm",
"m_strHudMessageText": "#upgrade_magic_storm",
"m_strParticleEffect": "particles/upgrades/magic_storm_buff.vpcf",
"m_strParticleStatusEffect": "",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"FireRateBonus",
"BonusMoveSpeed",
"MoveWhileShootingSpeedPenaltyReductionPercent",
"MoveWhileZoomedSpeedPenaltyReductionPercent"
]
},
"_my_subclass_name": "modifier_magic_storm_watcher",
"m_strParticleEffect": "",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"ImbuedTechPower"
]
}
] |
| m_bShowInPassiveItemsArea | true |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_TargetAbilityEffectsToApply | "CITADEL_TARGET_ABILITY_BEHAVIOR_IMBUE_ACTIVE" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
0{
primary =
{
m_flBulletSpeed = 10000
}
}{
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "120"
m_strPropertyName = "MoveWhileShootingSpeedPenaltyReductionPercent"
},
{
m_strBonus = "120"
m_strPropertyName = "MoveWhileZoomedSpeedPenaltyReductionPercent"
},
{
m_strBonus = "37"
m_strPropertyName = "ImbuedTechPower"
},
{
m_strBonus = "25"
m_strPropertyName = "FireRateBonus"
},
{
m_strBonus = "2.3m"
m_strPropertyName = "BonusMoveSpeed"
},
]
}
m_vecExcludedPenalties = [ "FireRate" ]
}#CurrentStacks_label""""{
m_flBulletSpeed = 10000
}EShopFilterMagicDamage | EShopFilterMovement1e_GenericCastability_generic_castitem