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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_magic_storm

Surge of Poweritem

Spirit tier 3 · class citadel_item · inherits from tech_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_magic_storm");
pawn.SellItem("upgrade_magic_storm");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
FireRateBonusFire Rate Bonus20+18FIRE_RATE
AbilityChargesCharges0
BonusMoveSpeedMove Speed1.75m+2mMOVEMENT_SPEED_MAX
AbilityCooldownCooldown14
AbilityDurationDuration0
ImbuedTechPowerImbued Ability Spirit Power28+32TECH_POWER
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
MovementSpeedBonusDurationMove Speed Duration8
AbilityCooldownBetweenChargeCharge Delay-1.0
MoveWhileZoomedSpeedPenaltyReductionPercent100MOVEMENT_SPEED_WHILE_ZOOMED_PENALTY_REDUCTION_PERCENT
MoveWhileShootingSpeedPenaltyReductionPercent100MOVEMENT_SPEED_WHILE_SHOOTING_PENALTY_REDUCTION_PERCENT

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_magic_storm/modifier_magic_storm_watchermodifier_magic_storm_watcherImbuedTechPower
upgrade_magic_storm/modifier_upgrade_magic_storm Surge of Powermodifier_upgrade_magic_stormFireRateBonus, BonusMoveSpeed, MoveWhileShootingSpeedPenaltyReductionPercent, MoveWhileZoomedSpeedPenaltyReductionPercent

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1700366513
m_strCSSClass"magicStorm"
m_eAbilityType"EAbilityType_Item"
m_eShopFilters"EShopFilterMagicDamage | EShopFilterMovement"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_strAbilityImage"file://{images}/upgrades/mods_tech/magic_storm.psd"
m_nUpgradeSlotCost1
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/spirit/surge_of_power.psd"
m_flBossDamageScale1
m_vecComponentItems
1 item
[
  "upgrade_improved_spirit"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
1 item
[
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_magic_storm_desc",
        "m_vecAbilityProperties": [
          "MovementSpeedBonusDuration",
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "ImbuedTechPower"
          },
          {
            "m_strImportantProperty": "FireRateBonus"
          },
          {
            "m_strImportantProperty": "BonusMoveSpeed"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_magic_storm_watcher",
    "m_bIsHidden": true,
    "m_BuffModifier": {
      "_class": "modifier_upgrade_magic_storm",
      "m_bIsHidden": true,
      "m_sStartSound": "Mods.Tech.SurgeOfPower.Proc",
      "m_sExpiredSound": "Mods.Tech.SurgeOfPower.End",
      "_my_subclass_name": "modifier_upgrade_magic_storm",
      "m_sLocalizationName": "modifier_upgrade_magic_storm",
      "m_strHudMessageText": "#upgrade_magic_storm",
      "m_strParticleEffect": "particles/upgrades/magic_storm_buff.vpcf",
      "m_strParticleStatusEffect": "",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "FireRateBonus",
        "BonusMoveSpeed",
        "MoveWhileShootingSpeedPenaltyReductionPercent",
        "MoveWhileZoomedSpeedPenaltyReductionPercent"
      ]
    },
    "_my_subclass_name": "modifier_magic_storm_watcher",
    "m_strParticleEffect": "",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "ImbuedTechPower"
    ]
  }
]
m_bShowInPassiveItemsAreatrue
m_strCastAnimSequenceName"ability_generic_cast"
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_TargetAbilityEffectsToApply"CITADEL_TARGET_ABILITY_BEHAVIOR_IMBUE_ACTIVE"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "120"
      				m_strPropertyName = "MoveWhileShootingSpeedPenaltyReductionPercent"
      			},
      			{
      				m_strBonus = "120"
      				m_strPropertyName = "MoveWhileZoomedSpeedPenaltyReductionPercent"
      			},
      			{
      				m_strBonus = "37"
      				m_strPropertyName = "ImbuedTechPower"
      			},
      			{
      				m_strBonus = "25"
      				m_strPropertyName = "FireRateBonus"
      			},
      			{
      				m_strBonus = "2.3m"
      				m_strPropertyName = "BonusMoveSpeed"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "FireRate" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterMovement
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped