| _class | "citadel_item" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"weapon_upgrade_t1"
] |
| m_bDisabled | false |
| m_iItemTier | "EModTier_1" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1707443273 |
| m_strCSSClass | "medicBullets" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterWeaponDamage | EShopFilterHealing" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_strAbilityImage | "file://{images}/upgrades/mods_weapon/medic_bullets.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/weapon/restorative_shot.psd" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BaseAttackDamagePercent"
]
}
]
},
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_medic_bullets_desc",
"m_vecAbilityProperties": [
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "HealFromHero"
},
{
"m_strImportantProperty": "HealFromNPC"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 2 items[
{
"_class": "modifier_medic_bullets",
"m_ProcSound": "",
"m_bIsHidden": true,
"m_ExplodeSound": "Upgrade.ExplosiveBullets.Explode",
"m_ImpactParticle": "particles/upgrades/medic_bullets_tracer_impact.vpcf",
"_my_subclass_name": "modifier_medic_bullets",
"m_BuildUpModifier": {
"_class": "",
"_my_subclass_name": ""
},
"m_ExplodeParticle": "particles/upgrades/crack_shot_hit.vpcf",
"m_nAbilityTargetTypes": "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_GOLD_ORBS",
"m_bRequiresTargetFilter": true,
"m_TracerAdditionParticle": "particles/upgrades/medic_bullets_tracer.vpcf",
"m_flMaxBulletsToProcInShot": 1,
"m_bShouldApplyAbilityCooldown": true,
"m_bRollOnceForAllBulletsInAShot": false,
"m_bCanProcMultipleTimesOnOneTarget": false,
"m_bCanProcMultipleTimesFromSameShot": false
},
{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_regenerating_bullet_shield",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BaseAttackDamagePercent"
]
}
] |
| m_bShowInPassiveItemsArea | true |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |