Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6745 (Oct 02 2026)

upgrade_mystical_piano

Mystical Pianoitem

Spirit tier 5 · class base_upgrade_projectile_aoe_modifier · inherits from tech_upgrade_t5

Deadworks (C#)
pawn.AddItem("upgrade_mystical_piano");
pawn.SellItem("upgrade_mystical_piano");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
RadiusRadius12m+3m
StunDelayStun Delay1.7
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
DazeDurationDaze Duration2
StunDurationStun Duration2
DazeMoveSpeed2mMOVE_SPEED_LIMIT
AbilityChargesCharges0
AbilityCooldownCooldown23+-15
AbilityDurationDuration1.7
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_mystical_piano/modifier_citadel_dazed Dazedmodifier_citadel_dazedDazeMoveSpeed
upgrade_mystical_piano/modifier_mystical_piano_auramodifier_mystical_piano_aura
upgrade_mystical_piano/modifier_stun Stunnedmodifier_citadel_knockdown

VData

_class"base_upgrade_projectile_aoe_modifier"
_editor
1 key
{
  "folder_name": "Weapon"
}
_multibase
1 item
[
  "tech_upgrade_t5"
]
m_iItemTier"EModTier_5"
m_AOEModifier
11 keys
{
  "_class": "modifier_mystical_piano_aura",
  "m_HitParticle": "particles/upgrades/mystical_piano_hit.vpcf",
  "m_sStartSound": "Mystical.Piano.AOE.Warning",
  "m_DazeModifier": {
    "_class": "modifier_citadel_dazed",
    "m_bIsHidden": true,
    "m_sStartSound": "Mods.Mystical.Piano.Dazed.Start",
    "_my_subclass_name": "modifier_citadel_dazed",
    "m_sLocalizationName": "modifier_citadel_dazed",
    "m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
    "m_sAmbientLoopingSound": "Mods.Mystical.Piano.Dazed.Lp",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "DazeMoveSpeed"
    ]
  },
  "m_StunModifier": {
    "_class": "modifier_citadel_knockdown",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_stun",
    "m_sLocalizationName": "modifier_citadel_knockdown"
  },
  "m_sExpiredSound": "Mystical.Piano.AOE.Explode",
  "_my_subclass_name": "modifier_mystical_piano_aura",
  "m_strParticleEffect": "particles/upgrades/mystical_piano.vpcf",
  "m_sAmbientLoopingSound": "",
  "m_modifierProvidedByAura": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_mystical_piano_aura"
  },
  "m_strParticleStatusEffect": "particles/upgrades/mystical_piano_aoe_indicator.vpcf"
}
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_strCastSound"Mods.Mystical.Piano.Cast"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 1600,
    "m_flBulletRadius": 1,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_flVerticalAimBias": 10,
    "m_eAttachmentSourceType": "EAttachmentSource_Custom",
    "m_strBulletLoopingSound": "Mods.Mystical.Piano.Proj.Lp",
    "m_szBulletTravelTracerParticle": "particles/upgrades/mystical_piano_projectile.vpcf"
  }
}
m_projectileInfo
3 keys
{
  "m_flSpeed": 800,
  "m_flUpSpeed": 100,
  "m_bHideWarningParticle": 1
}
m_previewParticle"particles/upgrades/mystical_piano_preview.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_tech/knockdown.psd"
m_strAG2SourceName"item"
m_strSelectedSound"Mods.Mystical.Piano.Select"
m_strShopIconLarge"file://{images}/items/brawl/mystical_piano.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_strUnselectedSound"Mods.Mystical.Piano.Unselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"throw"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_eAbilityRequirements"ERequirementStreetBrawl"
m_strDisableItemTarget""
m_strSelectedLoopSound"Mods.Mystical.Piano.Select.Lp"
m_strCastAnimGraphParam"e_GenericThrow"
m_vecTooltipSectionInfo
1 item
[
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_mystical_piano_desc",
        "m_vecAbilityProperties": [
          "StunDelay",
          "Radius"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "StatusEffectStun",
            "m_strStatusEffectValue": "StunDuration"
          },
          {
            "m_strImportantProperty": "DazeDuration"
          }
        ]
      }
    ]
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction"throw_completed"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bShowTargetingPreviewWhileCastingtrue

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 1600
      		m_flBulletRadius = 1
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flVerticalAimBias = 10
      		m_eAttachmentSourceType = "EAttachmentSource_Custom"
      		m_strBulletLoopingSound = "Mods.Mystical.Piano.Proj.Lp"
      		m_szBulletTravelTracerParticle = "particles/upgrades/mystical_piano_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strStatusEffectValueStunDuration
    • −m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[1]
      { 1 key }
      {
      	m_strImportantProperty = "StunDuration"
      }
    • −m_WeaponInfo
      { 7 keys }
      {
      	m_flBulletSpeed = 1600
      	m_flBulletRadius = 1
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flVerticalAimBias = 10
      	m_eAttachmentSourceType = "EAttachmentSource_Custom"
      	m_strBulletLoopingSound = "Mods.Mystical.Piano.Proj.Lp"
      	m_szBulletTravelTracerParticle = "particles/upgrades/mystical_piano_projectile.vpcf"
      }
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped