| _class | "citadel_item" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"weapon_upgrade_t3"
] |
| m_bDisabled | true |
| m_iItemTier | "EModTier_3" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_strCSSClass | "adrenalineRush" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterWeaponDamage | EShopFilterFireRate | EShopFilterMovement" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_strAbilityImage | "file://{images}/upgrades/mods_weapon/adrenaline_rush.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusHealth",
"BonusMoveSpeed"
]
}
]
},
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_nearby_enemy_boost_desc",
"m_vecAbilityProperties": [
"Radius"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "BaseAttackDamagePercent"
},
{
"m_strImportantProperty": "BonusFireRate"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_nearby_enemy_boost",
"m_bIsHidden": true,
"m_BuffModifier": {
"_class": "modifier_team_relative_particle",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_buff",
"m_sLocalizationName": "upgrade_nearby_enemy_boost",
"m_ParentViewParticle": "particles/upgrades/upgrades_berserker_stacks_buff.vpcf",
"m_strSmallIconCssClass": "fixated",
"m_OtherPlayerViewParticle": "particles/upgrades/upgrades_berserker_stacks_buff_enemy.vpcf",
"m_vecAlwaysShowInStatModifierUI": [
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE",
"MODIFIER_VALUE_FIRE_RATE"
],
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BaseAttackDamagePercent",
"BonusFireRate"
]
},
"_my_subclass_name": "modifier_nearby_enemy_boost",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusHealth",
"BonusMoveSpeed"
]
}
] |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE" |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |