| _class | "upgrade_phantom_strike" |
| _editor | 1 key{
"folder_name": "Armor"
} |
| _multibase | 1 item[
"armor_upgrade_t4"
] |
| m_iItemTier | "EModTier_4" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_strCSSClass | "phantomStrike" |
| m_BuffParticle | "" |
| m_CastParticle | "particles/upgrades/phantom_strike_cast.vpcf" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterWeaponDamage | EShopFilterDurability | EShopFilterMovement | EShopFilterDisruption" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Armor" |
| m_DebuffModifier | 11 keys{
"_class": "modifier_slow_base",
"m_bIsHidden": false,
"_my_subclass_name": "modifier_slow_base",
"m_nEnabledStateMask": "MODIFIER_STATE_DISARMED",
"m_sLocalizationName": "movement_slow",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_TEAM_ONLY",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "disarm_proc",
"m_strParticleStatusEffect": "particles/generic/generic_disarmed.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent"
]
} |
| m_ImpactParticle | "particles/upgrades/phantom_strike_impact.vpcf" |
| m_flVelocityScale | 0.5 |
| m_previewParticle | "particles/upgrades/phantom_strike_preview.vpcf" |
| m_strAbilityImage | "file://{images}/upgrades/mods_armor/phantom_strike.psd" |
| m_strExplodeSound | "Mods.Armor.Phantom.Strike.Hit" |
| m_PullDownModifier | 3 keys{
"_class": "modifier_citadel_pulldown_to_ground",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_citadel_pulldown_to_ground"
} |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strSelectedSound | "Mods.Armor.Phantom.Strike.Select" |
| m_strShopIconLarge | "file://{images}/items/vitality/phantom_strike.psd" |
| m_flBossDamageScale | 1 |
| m_strCastDelaySound | "Mods.Armor.Phantom.Strike.Cast" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_flTeleportDistance | 120 |
| m_strUnselectedSound | "Mods.Armor.Phantom.Strike.Deselect" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_CAST_RANGE_IS_2D | CITADEL_ABILITY_BEHAVIOR_CANCEL_ROPE_CLIMB_ON_CAST" |
| m_flTargetingConeAngle | 45 |
| m_strSelectedLoopSound | "Mods.Armor.Phantom.Strike.Select.Lp" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BaseAttackDamagePercent",
"TechPower"
],
"m_vecImportantAbilityProperties": []
}
]
},
{
"m_eAbilitySectionType": "EArea_Active",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_phantom_strike_desc",
"m_vecAbilityProperties": [
"AbilityCastRange",
"AbilityCooldown",
"SlowDuration"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "StatusEffectDisarmed"
},
{
"m_strImportantProperty": "SlowPercent"
},
{
"m_strImportantProperty": "ImpactDamage"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_intrinsic_base",
"_my_subclass_name": "modifier_intrinsic_base",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BaseAttackDamagePercent",
"TechPower"
]
}
] |
| m_bitsInterruptingStates | "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_cameraSequenceCastComplete | 1 key{
"m_vecTargetPosOperations": [
{
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 15
}
]
} |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |