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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6731 (Oct 01 2026), not the latest

upgrade_phantom_strike

Phantom Strikeitem

Vitality tier 4 · class upgrade_phantom_strike · inherits from armor_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_phantom_strike");
pawn.SellItem("upgrade_phantom_strike");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power8+22TECH_POWER
SlowPercentMove Speed40MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
ImpactDamageImpact Damage75+100
SlowDurationSlow Duration3
AbilityChargesCharges0
AbilityCooldownCooldown35+-20
AbilityDurationDuration0
AbilityCastDelayCast Delay0.35
AbilityCastRangeCast Range25m
ChannelMoveSpeed1.3m
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BaseAttackDamagePercentWeapon Damage15+20WEAPON_DAMAGE_INCREASE
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_phantom_strike/modifier_citadel_pulldown_to_groundmodifier_citadel_pulldown_to_ground
upgrade_phantom_strike/modifier_intrinsic_basemodifier_intrinsic_baseBaseAttackDamagePercent, TechPower
upgrade_phantom_strike/modifier_slow_base Slowedmodifier_slow_baseSlowPercent

VData

_class"upgrade_phantom_strike"
_editor
1 key
{
  "folder_name": "Armor"
}
_multibase
1 item
[
  "armor_upgrade_t4"
]
m_iItemTier"EModTier_4"
m_strCSSClass"phantomStrike"
m_BuffParticle""
m_CastParticle"particles/upgrades/phantom_strike_cast.vpcf"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_DebuffModifier
11 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": false,
  "_my_subclass_name": "modifier_slow_base",
  "m_nEnabledStateMask": "MODIFIER_STATE_DISARMED",
  "m_sLocalizationName": "movement_slow",
  "m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_TEAM_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_strSmallIconCssClass": "disarm_proc",
  "m_strParticleStatusEffect": "particles/generic/generic_disarmed.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_ImpactParticle"particles/upgrades/phantom_strike_impact.vpcf"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_flVelocityScale0.5
m_previewParticle"particles/upgrades/phantom_strike_preview.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_armor/phantom_strike.psd"
m_strExplodeSound"Mods.Armor.Phantom.Strike.Hit"
m_PullDownModifier
3 keys
{
  "_class": "modifier_citadel_pulldown_to_ground",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_citadel_pulldown_to_ground"
}
m_strAG2SourceName"item"
m_strSelectedSound"Mods.Armor.Phantom.Strike.Select"
m_strShopIconLarge"file://{images}/items/vitality/phantom_strike.psd"
m_CorruptedItemInfo
1 key
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "16",
        "m_strPropertyName": "SlowPercent"
      },
      {
        "m_strBonus": "20",
        "m_strPropertyName": "BaseAttackDamagePercent"
      },
      {
        "m_strBonus": "15m",
        "m_strPropertyName": "AbilityCastRange"
      },
      {
        "m_strBonus": "12",
        "m_strPropertyName": "TechPower"
      },
      {
        "m_strBonus": "-23",
        "m_strPropertyName": "AbilityCooldown"
      },
      {
        "m_strBonus": "31.4",
        "m_strPropertyName": "ImpactDamage"
      }
    ]
  }
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_strCastDelaySound"Mods.Armor.Phantom.Strike.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_flTeleportDistance120
m_strUnselectedSound"Mods.Armor.Phantom.Strike.Deselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_CAST_RANGE_IS_2D | CITADEL_ABILITY_BEHAVIOR_CANCEL_ROPE_CLIMB_ON_CAST"
m_flTargetingConeAngle45
m_strDisableItemTarget""
m_strSelectedLoopSound"Mods.Armor.Phantom.Strike.Select.Lp"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BaseAttackDamagePercent",
          "TechPower"
        ],
        "m_vecElevatedAbilityProperties": [],
        "m_vecImportantAbilityProperties": []
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_phantom_strike_desc",
        "m_vecAbilityProperties": [
          "AbilityCastRange",
          "AbilityCooldown",
          "SlowDuration"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "StatusEffectDisarmed"
          },
          {
            "m_strImportantProperty": "SlowPercent"
          },
          {
            "m_strImportantProperty": "ImpactDamage"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BaseAttackDamagePercent",
      "TechPower"
    ]
  }
]
m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAdditionalShopFilters"EShopFilterTeleport | EShopFilterStatus_Grounded"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_cameraSequenceCastComplete
1 key
{
  "m_vecTargetPosOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 15
    }
  ]
}
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_vecAbilityUpgrades[0].m_vecPropertyUpgrades[TechPower].m_strBonus12→22+83.3%
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "16"
      				m_strPropertyName = "SlowPercent"
      			},
      			{
      				m_strBonus = "20"
      				m_strPropertyName = "BaseAttackDamagePercent"
      			},
      			{
      				m_strBonus = "15m"
      				m_strPropertyName = "AbilityCastRange"
      			},
      			{
      				m_strBonus = "12"
      				m_strPropertyName = "TechPower"
      			},
      			{
      				m_strBonus = "-23"
      				m_strPropertyName = "AbilityCooldown"
      			},
      			{
      				m_strBonus = "31.4"
      				m_strPropertyName = "ImpactDamage"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFiltersEShopFilterTeleport | EShopFilterStatus_Grounded
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterWeaponDamage | EShopFilterDurability | EShopFilterMovement | EShopFilterDisruption
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
  2. 6696–6701first dumped