upgrade_rebirth
Soul RebirthitemVitality tier 4 · class upgrade_personal_rejuvenator · inherits from armor_upgrade_t4
Deadworks (C#)
pawn.AddItem("upgrade_rebirth");
pawn.SellItem("upgrade_rebirth");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| TechPower | Spirit Power | 12 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| RespawnDelay | | 4 | |
| AbilityCharges | Charges | 0 | |
| AbilityCooldown | Cooldown | 240 | |
| AbilityDuration | Duration | 0 | |
| AbilityCastDelay | Cast Delay | 0 | |
| AbilityCastRange | Cast Range | 0 | |
| ChannelMoveSpeed | | -1 | |
| SpawnTimePenalty | Increased Respawn Time | 30 | RESPAWN_TIME_ADDITIVE |
| AbilityChannelTime | Channel Duration | 0 | |
| AbilityResourceCost | | 0 | |
| RespawnHealthPercent | Rebirth Health | 50 | |
| AbilityUnitTargetLimit | | 1 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.
VData
| _class | "upgrade_personal_rejuvenator" |
| _editor | 1 key{
"folder_name": "Armor"
} |
| _multibase | 1 item[
"armor_upgrade_t4"
] |
| m_bDisabled | "true" |
| m_iItemTier | "EModTier_4" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1721272633 |
| m_strCSSClass | "portableRejuv" |
| m_eAbilityType | "EAbilityType_Item" |
| m_sDeploySound | "Mods.Armor.Rebirth.Start" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Armor" |
| m_sRespawnSound | "Mods.Armor.Rebirth.Revive" |
| m_DeployParticle | "particles/upgrades/portable_rejuvinator_deploy.vpcf" |
| m_RespawnParticle | "particles/upgrades/portable_rejuvinator_respawn.vpcf" |
| m_strAbilityImage | "file://{images}/upgrades/mods_tech/rebirth.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_COOLDOWN_PERSISTS_ACROSS_REBUY" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"TechPower"
],
"m_vecElevatedAbilityProperties": [
"SpawnTimePenalty"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_rebirth_passive",
"m_vecAbilityProperties": [
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "RespawnHealthPercent"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_intrinsic_base",
"_my_subclass_name": "modifier_intrinsic_base",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"TechPower",
"SpawnTimePenalty"
]
}
] |
| m_bShowInPassiveItemsArea | true |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{
primary =
{
m_flBulletSpeed = 10000
}
} - +m_CorruptedItemInfo
{ 1 key }
{
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "10"
m_strPropertyName = "TechPower"
},
{
m_strBonus = "-84"
m_strPropertyName = "AbilityCooldown"
},
{
m_strBonus = "43"
m_strPropertyName = "RespawnHealthPercent"
},
]
}
} - +m_sCustomStackLabel
#CurrentStacks_label - +m_strDisableItemTarget
"" - −m_WeaponInfo
{ 1 key }
{
m_flBulletSpeed = 10000
} - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast - −m_strCastAnimSequenceName
ability_generic_cast - −m_strSelectionNameOverride
item
- 6696–6701first dumped