Abilities / upgrade_ricochet
upgrade_ricochet Ricochet item Copy name Weapon tier 4 · class upgrade_ricochet · inherits from weapon_upgrade_t4
Deadworks (C#) Copy
pawn.AddItem("upgrade_ricochet");
pawn.SellItem("upgrade_ricochet"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Provides TechPower Spirit Power 0 TECH_POWER WeaponPower Weapon Damage 0 WEAPON_POWER BonusFireRate Fire Rate 18 +25 FIRE_RATE AbilityCharges Charges 0 RicochetRadius Ricochet Range 13m AbilityCooldown Cooldown 0 AbilityDuration Duration 0 AbilityCastDelay Cast Delay 0 AbilityCastRange Cast Range 0 ChannelMoveSpeed -1 AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 RicochetDamagePercent Ricochet Damage 65 +15 AbilityUnitTargetLimit 1 AbilityPostCastDuration 0 RicochetTargetsTooltipOnly Ricochet Targets 2 AbilityCooldownBetweenCharge Charge Delay -1.0
Modifiers Defined inside this ability. AddModifier finds each by its scoped name.
VData _class "upgrade_ricochet" _editor 1 key {
"folder_name": "Weapon"
} _multibase 1 item [
"weapon_upgrade_t4"
] m_iItemTier "EModTier_4" m_WeaponInfo 1 key {
"m_flBulletSpeed": 10000
} m_strCSSClass "ricochet" m_eAbilityType "EAbilityType_Item" m_eShopFilters "EShopFilterClipSize" m_bStartTrained true m_eItemSlotType "EItemSlotType_WeaponMod" m_strAbilityImage "file://{images}/upgrades/mods_weapon/ricochet.psd" m_nUpgradeSlotCost 1 m_strAG2SourceName "item" m_strShopIconLarge "file://{images}/items/weapon/ricochet.psd" m_flBossDamageScale 1 m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_PASSIVE" m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_nAbilityTargetFlags "CITADEL_UNIT_TARGET_FLAG_NO_INVIS | CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES" m_nAbilityTargetTypes "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_PROP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL" m_strCastAnimGraphParam "e_GenericCast" m_vecTooltipSectionInfo 2 items [
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [],
"m_vecElevatedAbilityProperties": [
"BonusFireRate"
]
}
]
},
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_ricochet_desc",
"m_vecAbilityProperties": [
"RicochetTargetsTooltipOnly",
"RicochetRadius"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "RicochetDamagePercent"
}
]
}
]
}
] m_AutoIntrinsicModifiers 1 item [
{
"_class": "modifier_ricochet_proc",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_ricochet_proc",
"m_nEnabledStateMask": "MODIFIER_STATE_RICOCHET_ACTIVE",
"m_RicochetTracerParticle": "particles/weapon_fx/ricochet_tracer.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusFireRate"
]
}
] m_strCastAnimSequenceName "ability_generic_cast" m_strSelectionNameOverride "item" m_eAbilityTargetingLocation "CITADEL_ABILITY_TARGETING_LOCATION_SELF" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed + m_mapAbilityProperties .RicochetTargets 2− m_mapAbilityProperties .RicochetTargetsTooltipOnly 2+ m_nShopVersion 0+ m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} + m_CorruptedItemInfo { 2 keys } {
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "22"
m_strPropertyName = "BonusFireRate"
},
{
m_strBonus = "5m"
m_strPropertyName = "RicochetRadius"
},
{
m_strBonus = "15"
m_strPropertyName = "RicochetDamagePercent"
},
{
m_strBonus = "1"
m_strPropertyName = "RicochetTargets"
m_bFixedCorruptedBonus = true
},
]
}
m_vecExcludedPenalties = [ "TechRange" ]
} + m_sCustomStackLabel #CurrentStacks_label+ m_eDisableShopFilters EShopFilterPhysicalAdditionalDamage+ m_vecDisabledOnHeroes [hero_deadpack]+ m_strDisableItemTarget ""− m_vecTooltipSectionInfo [0] .m_vecSectionAttributes [0] .m_vecAbilityProperties []± m_vecTooltipSectionInfo [1] .m_vecSectionAttributes [0] .m_vecAbilityProperties +RicochetTargets−RicochetTargetsTooltipOnly+ m_eAdditionalShopFilters ""Show 6 more 6696–6701 first dumped