| _class | "upgrade_tracking_projectile_apply_modifier" |
| _editor | 1 key{
"folder_name": "Tech"
} |
| _multibase | 1 item[
"tech_upgrade_t3"
] |
| m_iItemTier | "EModTier_3" |
| m_strCSSClass | "rupture" |
| m_eAbilityType | "EAbilityType_Item" |
| m_nShopVersion | 0 |
| m_strCastSound | "Mods.Tech.Decay.Cast" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Tech" |
| m_TargetModifier | 13 keys{
"_class": "modifier_vitality_suppressor_debuff",
"m_sStartSound": "",
"m_sExpiredSound": "Mods.Tech.Decay.Debuff.End",
"m_DebuffParticle": "particles/upgrades/rupture_debuff.vpcf",
"_my_subclass_name": "modifier_rupture",
"m_strParticleEffect": "",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_sAmbientLoopingSound": "Mods.Tech.Decay.DeBuff.Lp",
"m_strSmallIconCssClass": "decay",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"HealAmpReceivePenaltyPercent",
"HealAmpRegenPenaltyPercent"
]
} |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_projectileInfo | 8 keys{
"m_flSpeed": 800,
"m_particle": "particles/upgrades/rupture_projectile.vpcf",
"m_flUpSpeed": 400,
"m_LoopingSound": "Mods.Tech.Decay.Proj.Lp",
"m_HitTargetSound": "Mods.Tech.Decay.Hit",
"m_flGravityScale": 0,
"m_flTriggerRadius": 15,
"m_bHideWarningParticle": 1
} |
| m_previewParticle | "particles/upgrades/rupture_projectile_preview.vpcf" |
| m_strAbilityImage | "file://{images}/upgrades/mods_tech/rupture.psd" |
| m_strAG2SourceName | "item" |
| m_strSelectedSound | "Mods.Tech.Decay.Select" |
| m_strShopIconLarge | "file://{images}/items/spirit/decay.psd" |
| m_CorruptedItemInfo | 2 keys{
"m_Upgrade": {
"m_vecPropertyUpgrades": [
{
"m_strBonus": "1.05",
"m_strPropertyName": "DotHealthPercent"
},
{
"m_strBonus": "-13",
"m_strPropertyName": "AbilityCooldown"
},
{
"m_strBonus": "15m",
"m_strPropertyName": "AbilityCastRange"
},
{
"m_strBonus": "-25",
"m_strPropertyName": "HealAmpReceivePenaltyPercent"
},
{
"m_strBonus": "-25",
"m_strPropertyName": "HealAmpRegenPenaltyPercent"
},
{
"m_strBonus": "195",
"m_strPropertyName": "BonusHealth"
},
{
"m_strBonus": "22",
"m_strPropertyName": "TechPower"
}
]
},
"m_vecExcludedPenalties": [
"TechDuration"
]
} |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentStacks_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_strUnselectedSound | "Mods.Tech.Decay.Deselect" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_flTargetingConeAngle | 60 |
| m_strDisableItemTarget | "" |
| m_strSelectedLoopSound | "Mods.Tech.Decay.Select_Lp" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"TechPower",
"BonusHealth"
],
"m_vecElevatedAbilityProperties": []
}
]
},
{
"m_eAbilitySectionType": "EArea_Active",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_rupture_desc",
"m_vecAbilityProperties": [
"AbilityCastRange",
"AbilityDuration",
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "DotHealthPercent"
},
{
"m_strImportantProperty": "HealAmpReceivePenaltyPercent"
},
{
"m_strImportantProperty": "AbilityCastRange"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_intrinsic_base",
"_my_subclass_name": "modifier_intrinsic_base",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusHealth",
"TechPower"
]
}
] |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_eAdditionalShopFilters | "" |
| m_ProjectileImpactParticle | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |