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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6698 (Sep 17 2026), not the latest

upgrade_rupture

Decayitem

Spirit tier 3 · class upgrade_tracking_projectile_apply_modifier · inherits from tech_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_rupture");
pawn.SellItem("upgrade_rupture");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TickRate1.0
TechPowerSpirit Power8+12TECH_POWER
BonusHealthBonus Health65+90HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown30+-10
AbilityDurationDuration12
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range20m
ChannelMoveSpeed-1
DotHealthPercentBleed Damage1.95+.375
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
HealAmpRegenPenaltyPercentHealing Reduction-50+-20HEAL_AMP_REGEN_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0
HealAmpReceivePenaltyPercentHealing Reduction-50+-20HEAL_AMP_RECEIVE_PERCENT

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_rupture/modifier_intrinsic_basemodifier_intrinsic_baseBonusHealth, TechPower
upgrade_rupture/modifier_rupturemodifier_vitality_suppressor_debuffHealAmpReceivePenaltyPercent, HealAmpRegenPenaltyPercent

VData

_class"upgrade_tracking_projectile_apply_modifier"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_strCSSClass"rupture"
m_eAbilityType"EAbilityType_Item"
m_eShopFilters"EShopFilterMagicDamage | EShopFilterDisruption"
m_strCastSound"Mods.Tech.Decay.Cast"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_TargetModifier
13 keys
{
  "_class": "modifier_vitality_suppressor_debuff",
  "m_sStartSound": "",
  "m_sExpiredSound": "Mods.Tech.Decay.Debuff.End",
  "m_DebuffParticle": "particles/upgrades/rupture_debuff.vpcf",
  "_my_subclass_name": "modifier_rupture",
  "m_strParticleEffect": "",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": "Mods.Tech.Decay.DeBuff.Lp",
  "m_strSmallIconCssClass": "decay",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "HealAmpReceivePenaltyPercent",
    "HealAmpRegenPenaltyPercent"
  ]
}
m_projectileInfo
8 keys
{
  "m_flSpeed": 800,
  "m_particle": "particles/upgrades/rupture_projectile.vpcf",
  "m_flUpSpeed": 400,
  "m_LoopingSound": "Mods.Tech.Decay.Proj.Lp",
  "m_HitTargetSound": "Mods.Tech.Decay.Hit",
  "m_flGravityScale": 0,
  "m_flTriggerRadius": 15,
  "m_bHideWarningParticle": 1
}
m_previewParticle"particles/upgrades/rupture_projectile_preview.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_tech/rupture.psd"
m_nUpgradeSlotCost1
m_strAG2SourceName"item"
m_strSelectedSound"Mods.Tech.Decay.Select"
m_strShopIconLarge"file://{images}/items/spirit/decay.psd"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_strUnselectedSound"Mods.Tech.Decay.Deselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_flTargetingConeAngle60
m_strSelectedLoopSound"Mods.Tech.Decay.Select_Lp"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "TechPower",
          "BonusHealth"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_rupture_desc",
        "m_vecAbilityProperties": [
          "AbilityCastRange",
          "AbilityDuration",
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "DotHealthPercent"
          },
          {
            "m_strImportantProperty": "HealAmpReceivePenaltyPercent"
          },
          {
            "m_strImportantProperty": "AbilityCastRange"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealth",
      "TechPower"
    ]
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strCastAnimSequenceName"ability_generic_cast"
m_ProjectileImpactParticle""
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "1.05"
      				m_strPropertyName = "DotHealthPercent"
      			},
      			{
      				m_strBonus = "-13"
      				m_strPropertyName = "AbilityCooldown"
      			},
      			{
      				m_strBonus = "15m"
      				m_strPropertyName = "AbilityCastRange"
      			},
      			{
      				m_strBonus = "-25"
      				m_strPropertyName = "HealAmpReceivePenaltyPercent"
      			},
      			{
      				m_strBonus = "-25"
      				m_strPropertyName = "HealAmpRegenPenaltyPercent"
      			},
      			{
      				m_strBonus = "195"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "22"
      				m_strPropertyName = "TechPower"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "TechDuration" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterDisruption
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
  2. 6696–6701first dumped