| _class | "upgrade_shadow_step" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"armor_upgrade_t5"
] |
| m_bDisabled | true |
| m_iItemTier | "EModTier_5" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1709075150 |
| m_strCSSClass | "warpStone" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterWeaponDamage | EShopFilterMovement" |
| m_strCastSound | "Mods.Weapon.Warp.Stone.Cast" |
| m_PulseParticle | "" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Armor" |
| m_TargetParticle | "particles/items/torment_aura_beam.vpcf" |
| m_flVelocityScale | 0 |
| m_strAbilityImage | "file://{images}/upgrades/mods_weapon/warp_stone.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/brawl/shadow_step.psd" |
| m_CastDelayParticle | "particles/upgrades/warp_stone_cast_delay.vpcf" |
| m_flBossDamageScale | 1 |
| m_strCastDelaySound | "Mods.Weapon.Warp.Stone.Cast.Delay" |
| m_strPulseTickSound | "Mods.Tech.TormentPulse.Proc" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CANCEL_ROPE_CLIMB_ON_CAST" |
| m_eAbilityRequirements | "ERequirementStreetBrawl" |
| m_TeleportTrailParticle | "particles/upgrades/warp_stone_travel_beam.vpcf" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Active",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_shadow_step_desc",
"m_vecAbilityProperties": [
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "AbilityCastRange"
}
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_shadow_step_passive_desc",
"m_vecAbilityProperties": [
"DamagePulseInterval",
"DamagePulseRadius"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "DamagePulseAmount"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_intrinsic_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_intrinsic_base",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}
] |
| m_bitsInterruptingStates | "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_NONE" |
| m_cameraSequenceCastComplete | 1 key{
"m_vecTargetPosOperations": [
{
"m_flLagTime": 0.1,
"m_flLagMaxSpeed": 100,
"m_eCameraOperation": "k_ECameraOp_Lag",
"m_flLagMinDuration": 0,
"m_flLagSpringStrength": 15
}
]
} |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |