Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_spellbreaker

Spellbreakeritem

Vitality tier 4 · class citadel_item · inherits from armor_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_spellbreaker");
pawn.SellItem("upgrade_spellbreaker");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
TechResistSpirit Resist18+15TECH_RESIST
BonusHealthBonus Health90HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown9+-3
AbilityDurationDuration0
DamageThresholdDamage Threshold175
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
StatusResistancePercentDebuff Resist25+15STATUS_RESISTANCE
SpiritDamageReductionProcSpirit Damage Reduction65
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_spellbreaker/modifier_spellbreakermodifier_spellbreakerTechResist, StatusResistancePercent, BonusHealth

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Armor"
}
_multibase
1 item
[
  "armor_upgrade_t4"
]
m_iItemTier"EModTier_4"
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_eAbilityType"EAbilityType_Item"
m_eShopFilters"EShopFilterDurability"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_nUpgradeSlotCost1
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/vitality/spellbreaker.psd"
m_flBossDamageScale1
m_vecComponentItems
1 item
[
  "upgrade_debuff_reducer"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth"
        ],
        "m_vecElevatedAbilityProperties": [
          "TechResist",
          "StatusResistancePercent"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_spellbreaker_desc",
        "m_vecAbilityProperties": [
          "DamageThreshold",
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "SpiritDamageReductionProc"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_spellbreaker",
    "m_bIsHidden": true,
    "m_ProcParticle": "particles/upgrades/arcane_force_proc.vpcf",
    "_my_subclass_name": "modifier_spellbreaker",
    "m_strParticleEffect": "",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "TechResist",
      "StatusResistancePercent",
      "BonusHealth"
    ]
  }
]
m_strCastAnimSequenceName"ability_generic_cast"
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "160"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "10"
      				m_strPropertyName = "StatusResistancePercent"
      			},
      			{
      				m_strBonus = "12"
      				m_strPropertyName = "TechResist"
      			},
      			{
      				m_strBonus = "15"
      				m_strPropertyName = "SpiritDamageReductionProc"
      			},
      			{
      				m_strBonus = "-4"
      				m_strPropertyName = "AbilityCooldown"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_eDisableShopFiltersEShopFilterSpiritAdditionalDamage
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterDurability
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
  2. 6696–6701first dumped