| _class | "upgrade_spirit_sap" |
| _editor | 1 key{
"folder_name": "Tech"
} |
| _multibase | 1 item[
"tech_upgrade_t2"
] |
| m_iItemTier | "EModTier_2" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_strCSSClass | "focusedSilence" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterMagicDamage" |
| m_strCastSound | "Mods.Tech.Spirit.Sap.Cast" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Tech" |
| m_DebuffModifier | 14 keys{
"_class": "modifier_base",
"m_sStartSound": "",
"m_sExpiredSound": "Mods.Tech.Spirit.Sap.Debuff.End",
"_my_subclass_name": "modifier_spirit_sap_debuff",
"m_sLocalizationName": "upgrade_spirit_sap",
"m_strHudMessageText": "#upgrade_spirit_sap",
"m_strParticleEffect": "particles/upgrades/spirit_sap_debuff.vpcf",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_sAmbientLoopingSound": "Mods.Tech.Spirit.Sap.Debuff.Lp",
"m_strSmallIconCssClass": "containment",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"MagicResistReduction",
"TechPowerReduction"
]
} |
| m_projectileInfo | 7 keys{
"m_flSpeed": 2500,
"m_HitSound": "",
"m_particle": "particles/upgrades/spirit_sap_projectile.vpcf",
"m_LoopingSound": "Mods.Tech.Spirit.Sap.Proj.Lp",
"m_HitTargetSound": "Mods.Tech.Spirit.Sap.Impact",
"m_flTriggerRadius": 15,
"m_bHideWarningParticle": 1
} |
| m_previewParticle | "particles/upgrades/spirit_sap_preview.vpcf" |
| m_strAbilityImage | "file://{images}/upgrades/mods_tech/focused_silence.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strSelectedSound | "Mods.Tech.Spirit.Sap.Select" |
| m_strShopIconLarge | "file://{images}/items/spirit/spirit_sap.psd" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_strUnselectedSound | "Mods.Tech.Spirit.Sap.Unselect" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_flTargetingConeAngle | 45 |
| m_strSelectedLoopSound | "Mods.Tech.Spirit.Sap.Select_Lp" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusHealth"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Active",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_spirit_sap_desc",
"m_vecAbilityProperties": [
"AbilityCastRange",
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "MagicResistReduction"
},
{
"m_strImportantProperty": "TechPowerReduction"
},
{
"m_strImportantProperty": "AbilityDuration"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "spirit_sap_intrinsic_modifier",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusHealth"
]
}
] |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_ProjectileImpactParticle | "particles/upgrades/spirit_sap_impact.vpcf" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |