| _class | "upgrade_stabilizing_tripod" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"weapon_upgrade_t3"
] |
| m_bDisabled | true |
| m_iItemTier | "EModTier_3" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1686942843 |
| m_strCSSClass | "baseUtility" |
| m_eAbilityType | "EAbilityType_Item" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_deploymentInfo | 5 keys{
"m_bPlaceFlat": true,
"m_bGroundCheck": true,
"m_previewModel": "models/heroes_staging/engineer/turret/turret.vmdl",
"m_bRequiresUpNormal": true,
"m_flPreviewModelScale": 1
} |
| m_projectileInfo | 3 keys{
"m_flSpeed": 600,
"m_nBehaviors": "PBF_DetonateOnHitWorld",
"m_customModel": "models/heroes_staging/engineer/turret/turret.vmdl"
} |
| m_strAbilityImage | "file://{images}/upgrades/mods_utility/base_utility.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_flBossDamageScale | 1 |
| m_SelfDebuffModifier | 3 keys{
"_class": "modifier_stabilizing_tripod_self_debuff",
"m_eDebuffType": "MODIFIER_DEBUFF_YES",
"_my_subclass_name": "modifier_stabilizing_tripod_self_debuff"
} |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"StationaryWeaponPower",
"StationaryRecoilReduction"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Active",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_stabilizing_tripod_desc",
"m_vecAbilityProperties": [
"TurretAttackRange",
"CasterHealthPercent"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "TurretLifetime"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_stabilizing_tripod",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_stabilizing_tripod"
}
] |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |