Abilities / upgrade_tech_defense_shredders
upgrade_tech_defense_shredders Spirit Shredder Bullets item Copy name Weapon tier 2 · class citadel_item · inherits from weapon_upgrade_t2
Deadworks (C#) Copy
pawn.AddItem("upgrade_tech_defense_shredders");
pawn.SellItem("upgrade_tech_defense_shredders"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Provides TechPower Spirit Power 0 TECH_POWER WeaponPower Weapon Damage 0 WEAPON_POWER AbilityCharges Charges 0 DebuffDuration Debuff Duration 8 AbilityCooldown Cooldown 0 AbilityDuration Duration 0 AbilityCastDelay Cast Delay 0 AbilityCastRange Cast Range 0 ChannelMoveSpeed -1 AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 AbilityUnitTargetLimit 1 AbilityPostCastDuration 0 TechArmorDamageReduction -8 +-10 TECH_RESIST_REDUCTION AbilityLifestealPercentHero Spirit Lifesteal 10 +10 TECH_DAMAGE_TAKEN_HEALS_ATTACKER AbilityCooldownBetweenCharge Charge Delay -1.0
Modifiers Defined inside this ability. AddModifier finds each by its scoped name.
VData _class "citadel_item" _editor 1 key {
"folder_name": "Weapon"
} _multibase 1 item [
"weapon_upgrade_t2"
] m_iItemTier "EModTier_2" m_WeaponInfo 1 key {
"m_flBulletSpeed": 10000
} m_strCSSClass "techResistShredder" m_eAbilityType "EAbilityType_Item" m_eShopFilters "EShopFilterMagicDamage | EShopFilterHealing" m_bStartTrained true m_eItemSlotType "EItemSlotType_WeaponMod" m_strAbilityImage "file://{images}/upgrades/mods_weapon/tech_resist_shredder.psd" m_nUpgradeSlotCost 1 m_strAG2SourceName "item" m_strShopIconLarge "file://{images}/items/weapon/spirit_shredder_bullets.psd" m_flBossDamageScale 1 m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_PASSIVE" m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_nAbilityTargetTypes "CITADEL_UNIT_TARGET_ALL_ENEMY" m_strCastAnimGraphParam "e_GenericCast" m_vecTooltipSectionInfo 1 item [
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_tech_defense_shredders_desc",
"m_vecAbilityProperties": [
"DebuffDuration"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "TechArmorDamageReduction"
},
{
"m_strImportantProperty": "AbilityLifestealPercentHero"
}
]
}
]
}
] m_AutoIntrinsicModifiers 1 item [
{
"_class": "modifier_tech_defense_shredders_proc",
"m_bIsHidden": true,
"m_ImpactParticle": "particles/upgrades/tech_resist_debuff.vpcf",
"_my_subclass_name": "modifier_tech_defense_shredders_proc",
"m_TechDebuffModifier": {
"_class": "modifier_base",
"m_nAttributes": "",
"_my_subclass_name": "modifier_tech_defense_shredders_debuff",
"m_sLocalizationName": "modifier_tech_defense_shredders_debuff",
"m_strParticleEffect": "particles/upgrades/tech_resist_debuff.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_strSmallIconCssClass": "tech_armor_reduction",
"m_strParticleEffectConfig": "",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_bKeepMaximumDurationOnRefresh": true,
"m_bDurationAffectedByEffectiveness": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"TechArmorDamageReduction",
"AbilityLifestealPercentHero"
]
}
}
] m_strCastAnimSequenceName "ability_generic_cast" m_strSelectionNameOverride "item" m_eAbilityTargetingLocation "CITADEL_ABILITY_TARGETING_LOCATION_SELF" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed ~ display_name Spirit Shredder Bullets→ Spirit Shredder+ m_nShopVersion 0+ m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} + m_sCustomStackLabel #CurrentStacks_label+ m_strDisableItemTarget ""+ m_eAdditionalShopFilters ""− m_WeaponInfo { 1 key } {
m_flBulletSpeed = 10000
} − m_eShopFilters EShopFilterMagicDamage | EShopFilterHealing− m_nUpgradeSlotCost 1− m_strCastAnimGraphParam e_GenericCast− m_strCastAnimSequenceName ability_generic_cast− m_strSelectionNameOverride item6696–6701 first dumped