Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Provides
TechPower
Spirit Power
0
TECH_POWER
WeaponPower
Weapon Damage
0
WEAPON_POWER
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
CooldownReduction
Ability Cooldown Reduction
50
+10
COOLDOWN_REDUCTION_PERCENTAGE
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
TechRangeMultiplier
Ability Range
50
+10
TECH_RANGE_PERCENT
TechRadiusMultiplier
Radius
50
+10
TECH_RADIUS_PERCENT
ItemCooldownReduction
Item Cooldown Reduction
50
+10
ITEM_COOLDOWN_REDUCTION_PERCENTAGE
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
BonusAbilityDurationPercent
Ability Duration
50
+10
BONUS_ABILITY_DURATION_PERCENTAGE
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.