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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6745 (Oct 02 2026)

upgrade_unstable_concoction

Unstable Concoctionitem

Spirit tier 5 · class upgrade_self_buff_modifier · inherits from tech_upgrade_t5

Deadworks (C#)
pawn.AddItem("upgrade_unstable_concoction");
pawn.SellItem("upgrade_unstable_concoction");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
RadiusRadius22m
TechPowerSpirit Power150+50TECH_POWER
BonusHealthBonus Health3000+1300HEALTH_MAX
MaxHPDamageMax Health Damage30
WeaponPowerWeapon Damage0WEAPON_POWER
StunDurationStun Duration3.0+0.5
AbilityChargesCharges0
BonusMoveSpeedMove Speed10mMOVEMENT_SPEED_MAX
RespawnTimeMod50
AbilityCooldownCooldown25
AbilityDurationDuration4.0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BaseAttackDamagePercentWeapon Damage150+50WEAPON_DAMAGE_INCREASE
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_unstable_concoction/doorman_hotel_unstoppable Unstoppablemodifier_unstoppable
upgrade_unstable_concoction/intrinsic_statsmodifier_base
upgrade_unstable_concoction/modifier_unstable_concoction Unstable Concoctionmodifier_unstable_concoctionBonusMoveSpeed, BonusHealth, BaseAttackDamagePercent, TechPower

VData

_class"upgrade_self_buff_modifier"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t5"
]
m_iItemTier"EModTier_5"
m_BuffModifier
13 keys
{
  "_class": "modifier_unstable_concoction",
  "m_sStartSound": "Mods.Unstable.Concoction.Cast",
  "m_ExplodeSound": "Mods.Unstable.Concoction.Explode",
  "m_ChargeParticle": "particles/upgrades/unstable_concoction_charge.vpcf",
  "_my_subclass_name": "modifier_unstable_concoction",
  "m_ExplodeParticle": "particles/upgrades/unstable_concoction_explode.vpcf",
  "m_sLocalizationName": "modifier_unstable_concoction",
  "m_UnstoppableModifier": {
    "_class": "modifier_unstoppable",
    "m_bIsHidden": false,
    "m_sStartSound": "",
    "m_AG2BaseState": {
      "m_strParamName": ""
    },
    "m_AG2HeroState": {
      "m_strParamName": ""
    },
    "m_AG2BaseAction": {
      "m_strParamName": ""
    },
    "m_sExpiredSound": "",
    "m_ShieldParticle": "particles/abilities/abrams/abrams_leap_immunity_buff.vpcf",
    "_my_subclass_name": "doorman_hotel_unstoppable",
    "m_bIsHiddenOverhead": true,
    "m_nEnabledStateMask": "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE",
    "m_sLocalizationName": "modifier_unstoppable",
    "m_strHudMessageText": "#modifier_unstoppable",
    "m_nDisabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF",
    "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
    "m_PlayerShieldParticle": "particles/abilities/abrams/abrams_leap_immunity_buff.vpcf",
    "m_sAmbientLoopingSound": "",
    "m_strSmallIconCssClass": "unstoppable",
    "m_nStatusEffectPriority": 25,
    "m_strParticleStatusEffect": "particles/status_fx/status_fx_unstoppable.vpcf"
  },
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Mods.Unstable.Concoction.Timer",
  "m_nStatusEffectPriority": 50,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_unstable_concoction_charge.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed",
    "BonusHealth",
    "BaseAttackDamagePercent",
    "TechPower"
  ]
}
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/brawl/unstable_concoction.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_DODGING"
m_eAbilityRequirements"ERequirementStreetBrawl"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
1 item
[
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_unstable_concoction_desc",
        "m_vecAbilityProperties": [
          "AbilityDuration",
          "BaseAttackDamagePercent",
          "Radius",
          "TechPower"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "MaxHPDamage"
          },
          {
            "m_strImportantProperty": "StunDuration"
          },
          {
            "m_strImportantProperty": "BonusMoveSpeed"
          },
          {
            "m_strImportantProperty": "BonusHealth"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "intrinsic_stats",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped