pawn.AddItem("upgrade_veil_walker");
pawn.SellItem("upgrade_veil_walker");Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
| Property | English label | Value | Tier 1 | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER | |
| HealOnVeil | 85 | +300 | ||
| BonusHealth | Bonus Health | 125 | HEALTH_MAX | |
| SpiritPower | Spirit Power | 6 | +25 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER | |
| BonusClipSize | Ammo | 0 | ||
| InvisDuration | Invisibility Duration | 8 | +4 | |
| SpottedRadius | Spot Radius | 20m | ||
| AbilityCharges | Charges | 0 | ||
| BonusMoveSpeed | Move Speed | 3.5m | +4m | MOVEMENT_SPEED_MAX |
| AbilityCooldown | Cooldown | 15 | +-9 | |
| AbilityDuration | Duration | 16 | ||
| AbilityCastDelay | Cast Delay | 0 | ||
| AbilityCastRange | Cast Range | 0 | ||
| BonusSprintSpeed | Sprint Speed | 0m | +12m | SPRINT_SPEED_BONUS |
| ChannelMoveSpeed | -1 | |||
| InvisMoveSpeedMod | Invis Sprint Speed | 0 | +6m | |
| AbilityChannelTime | Channel Duration | 0 | ||
| AbilityResourceCost | 0 | |||
| InvisCancelOnDamage | 0 | |||
| InvisFadeToDuration | Fade Time | 0.25 | ||
| InvisAlertWhenFading | 1 | |||
| AbilityUnitTargetLimit | 1 | |||
| OutOfCombatHealthRegen | Out of Combat Regen | 0 | +8 | OUT_OF_COMBAT_HEALTH_REGEN |
| RevealOnDamageDuration | 0.5 | |||
| AbilityPostCastDuration | 0 | |||
| RevealOnSpottedDuration | 1.25 | |||
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 |
Defined inside this ability. AddModifier finds each by its scoped name.
| Name for AddModifier | Class | Reads ability values |
| upgrade_veil_walker/modifier_invis | modifier_invis | |
| upgrade_veil_walker/modifier_veil_walker_movespeed | modifier_veil_walker_movespeed | |
| upgrade_veil_walker/modifier_veil_walker_watcher | modifier_veil_walker_watcher | SpiritPower, BonusHealth, BonusSprintSpeed, OutOfCombatHealthRegen |
| upgrade_veil_walker/vielwalker_triggered | modifier_base |
| _class | "citadel_item" |
| _editor | 1 key{
"folder_name": "Armor"
} |
| _multibase | 2 items[ "armor_upgrade_t3", "invis_base" ] |
| m_iItemTier | "EModTier_3" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1718840457 |
| m_strCSSClass | "veilWalker" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterDurability | EShopFilterClipSize" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Armor" |
| m_strAbilityImage | "file://{images}/upgrades/mods_utility/veil_walker.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/vitality/veil_walker.psd" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusHealth",
"SpiritPower"
],
"m_vecElevatedAbilityProperties": []
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_veil_walker_desc",
"m_vecAbilityProperties": [
"InvisDuration",
"AbilityCooldown"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "StatusEffectInvisible"
},
{
"m_strImportantProperty": "BonusMoveSpeed"
},
{
"m_strImportantProperty": "HealOnVeil"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_veil_walker_watcher",
"m_bIsHidden": true,
"m_sStartSound": "",
"m_InvisModifier": {
"_class": "modifier_invis",
"m_sStartSound": "Mods.Armor.VeilWalker.Proc",
"_my_subclass_name": "modifier_invis",
"m_InvisLoopParticle": "particles/modifiers/invis_loop.vpcf",
"m_sLocalizationName": "modifier_veil_walker_stealth",
"m_strParticleEffect": "particles/items/veil_walker.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_InvisRevealedParticle": "particles/generic/invis_revealed.vpcf",
"m_strInvisRevealedSound": "StatusEffects.InvisRevealed",
"m_InvisDetectRadiusParticle": "particles/modifiers/invis_delay.vpcf",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER"
},
"_my_subclass_name": "modifier_veil_walker_watcher",
"m_VeilWalkerMovespeed": {
"_class": "modifier_veil_walker_movespeed",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_veil_walker_movespeed"
},
"m_strOwnerExpiredSound": "Mods.Armor.VeilWalker.Expire",
"m_VeilWalkerTriggeredModifier": {
"_class": "modifier_base",
"m_bIsHidden": true,
"m_TriggeredSound": "Mods.Weapon.KineticSash.Triggered",
"_my_subclass_name": "vielwalker_triggered",
"m_strHudMessageText": "#upgrade_veil_walker"
},
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SpiritPower",
"BonusHealth",
"BonusSprintSpeed",
"OutOfCombatHealthRegen"
]
}
] |
| m_bShowInPassiveItemsArea | "true" |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
300→250−16.7%0{
primary =
{
m_flBulletSpeed = 10000
}
}{
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "175"
m_strPropertyName = "BonusHealth"
},
{
m_strBonus = "15"
m_strPropertyName = "SpiritPower"
},
{
m_strBonus = "2m"
m_strPropertyName = "BonusSprintSpeed"
},
{
m_strBonus = "3"
m_strPropertyName = "OutOfCombatHealthRegen"
},
{
m_strBonus = "165"
m_strPropertyName = "HealOnVeil"
},
{
m_strBonus = "3"
m_strPropertyName = "InvisDuration"
},
{
m_strBonus = "2.5m"
m_strPropertyName = "BonusMoveSpeed"
},
{
m_strBonus = "-5"
m_strPropertyName = "AbilityCooldown"
},
]
}
m_vecExcludedPenalties = [ "MoveSpeed" ]
}#CurrentStacks_label""EShopFilterStealth{
m_flBulletSpeed = 10000
}EShopFilterDurability | EShopFilterClipSize1e_GenericCastability_generic_cast