| _class | "citadel_item" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"weapon_upgrade_t4"
] |
| m_bDisabled | true |
| m_iItemTier | "EModTier_4" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_strCSSClass | "detentionRounds" |
| m_eAbilityType | "EAbilityType_Item" |
| m_eShopFilters | "EShopFilterDisruption" |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_strAbilityImage | "file://{images}/upgrades/mods_weapon/detention_rounds.psd" |
| m_nUpgradeSlotCost | 1 |
| m_strAG2SourceName | "item" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_strCastAnimGraphParam | "e_GenericCast" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusHealth",
"BonusFireRate"
],
"m_vecImportantAbilityProperties": []
}
]
},
{
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_weapon_detention_ammo_desc",
"m_vecAbilityProperties": [
"BuildUpPerShot",
"TetherRadius",
"ImmunityDuration"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "TetherDuration"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_upgrade_detention_ammo",
"m_bIsHidden": true,
"m_DebuffModifier": {
"_class": "modifier_citadel_containment_victim",
"m_bIsHidden": true,
"m_sStartSound": "Mods.Weapon.Detention.Rounds.Mod.Start",
"m_AreaParticle": "particles/upgrades/root_area.vpcf",
"m_sExpiredSound": "Mods.Weapon.Detention.Rounds.Mod.End",
"m_DebuffParticle": "particles/upgrades/root_area_debuff.vpcf",
"_my_subclass_name": "containment",
"m_ChainedParticle": "particles/abilities/astro/astro_lasso_chain.vpcf",
"m_sLocalizationName": "Detained",
"m_strParticleEffect": "",
"m_sAmbientLoopingSound": "Mods.Weapon.Detention.Rounds.Mod.Dur.Lp",
"m_strSmallIconCssClass": "immobilized",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS"
},
"m_TracerParticle": "particles/weapon_fx/detention_rounds_tracer.vpcf",
"_my_subclass_name": "modifier_upgrade_detention_ammo",
"m_BuildUpModifier": {
"_class": "modifier_citadel_base_buildup",
"m_bIsHidden": true,
"m_eBuildupMode": "BUILDUP_MODE_ONE_AND_DONE",
"_my_subclass_name": "modifier_citadel_base_buildup",
"m_flBuildUpDecayDelay": 2,
"m_strSmallIconCssClass": "immobilize_buildup",
"m_bBuildupAffectedByEffectiveness": true
},
"m_ImmunityModifier": {
"_class": "modifier_base",
"m_bIsHidden": true,
"m_eDebuffType": "MODIFIER_DEBUFF_NO",
"_my_subclass_name": "modifier_detention_immunity",
"m_sLocalizationName": "detention_immune",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_strSmallIconCssClass": "immobilize_immunity"
},
"m_bProcChanceAffectedByEffectiveness": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusHealth",
"BonusFireRate"
]
}
] |
| m_strCastAnimSequenceName | "ability_generic_cast" |
| m_strSelectionNameOverride | "item" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |